Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 13553748533861478638 20 geeeeen the Caller (level 2, -1/18 HPs) Began as an Octopode Summoner on June 2, 2025. Slain by Terence ... wielding a +0 hand axe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (1246 turns). geeeeen the Caller (Octopode Summoner) Turns: 1246, Time: 00:02:37 Health: -1/18 AC: 1 Str: 7 XL: 2 Next: 79% Magic: 5/5 EV: 12 Int: 17 God: Gold: 57 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . b - +0 dagger rCold + . . (no offhand) rNeg . . . (no helmet) rPois . k - amulet of magic regeneration rElec . h - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.49/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Jewellery h - a ring of protection from cold (worn) k - an amulet of magic regeneration (worn) Scrolls c - 2 scrolls of poison {unknown} d - a scroll of teleportation {unknown} f - a scroll of revelation {unknown} g - a scroll of identify {unknown} l - a scroll of enchant weapon {unknown} Potions a - a potion of magic e - a potion of brilliance {unknown} i - a potion of moonshine {unknown} j - a potion of enlightenment {unknown} Skills: + Level 0.6 Fighting + Level 2.2 Dodging + Level 3.1 Stealth + Level 2.1 Spellcasting * Level 4.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 32% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 16% N/A 10% 3 Eringya's Surprising Cr Summ 16% N/A 32% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your bat hits Terence. Terence hits your bat with a +0 hand axe! Your bat dies! Your bat's corpse disappears in a puff of smoke! Your cerulean imp hits Terence but does no damage. You completely miss Terence. Your grab misses Terence. Terence is moderately wounded. Terence closely misses you. Your cerulean imp hits Terence from afar with a -3 spear. You hit Terence but do no damage. You grab Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +0 hand axe. Your cerulean imp hits Terence but does no damage. You catch the helpless Terence completely off-guard! You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence closely misses you. Your cerulean imp hits Terence from afar with a -3 spear. You hit Terence but do no damage. Terence is severely wounded. You constrict Terence. Terence closely misses you. Your cerulean imp hits Terence from afar with a -3 spear. You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is almost dead. You constrict Terence, but do no damage. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence but does no damage. You hit Terence but do no damage. Terence is almost dead. You constrict Terence, but do no damage. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence but does no damage. You hit Terence but do no damage. Terence is almost dead. You constrict Terence. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" #.....###...).# . #.............# ##. #......#......# #.. #......#......# #.# ########......#......###.# .......#......#..........# .......#.#.#..#........... .......#.#.#..#......###.. ....%....@5............... .......#@#.#..#..#######.. .......#.#....#..#........ ########.#<#.##..#.###.... #...........# #...... ........#....# #.##... ......######.# #.##... ...... .. #.##... ...... .....##... You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A giant cockroach (D:2) A hobgoblin (D:1) 2 jackals (D:1) 2 ball pythons 2 bats (D:1) A frilled lizard (D:2) 2 goblins 2 kobolds 2 rats (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A quokka (D:1) 2 endoplasms A goblin (D:2) 2 rats (D:1) 7 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | geeeeen the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 443 | D:1 | Reached XP level 2. HP: 12/17 MP: 5/5 495 | D:1 | Learned a level 2 spell: Call Imp 581 | D:1 | Found a faded altar of an unknown god. 1206 | D:2 | Noticed Terence 1246 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring, basic_ecumenical_altar, supply_closet_lemuel D:2: layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Fighting | | 0.6 Dodging | | 2.2 Spellcasting | | 2.1 Summonings | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 32 Constrict || 6 Tentacles || 7 Unarmed || 2 Cast: Summon Small Mamm || 19 Call Imp || 3 Stab: Sleeping || 5 Distracted || 1 Armour: Skin || 20 Dodge: Dodged || 15