Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 11768462281054103083 128 geeeeen the Chiller (level 5, 0/37 HPs) Began as a Formicid Ice Elementalist on Aug 14, 2025. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:35 (1818 turns). geeeeen the Chiller (Formicid Ice Elementalist) Turns: 1818, Time: 00:04:35 Health: 0/37 AC: 2 Str: 15 XL: 5 Next: 33% Magic: 0/9 EV: 11 Int: 14 God: Gold: 42 SH: 0 Dex: 14 Spells: 5/9 levels left rFire . . . a - +4 dagger rCold . . . (no offhand) rNeg . . . l - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +4 dagger (weapon) c - a +0 dagger d - a +0 mace o - a +0 dire flail Armour h - a +0 scale mail l - a +0 robe (worn) Scrolls g - 2 scrolls of identify {unknown} k - a scroll of immolation {unknown} n - a scroll of acquirement {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} f - 2 potions of heal wounds {unknown} i - a potion of curing {unknown} j - a potion of moonshine {unknown} m - a potion of haste {unknown} Skills: + Level 1.5 Fighting + Level 1.1 Short Blades + Level 1.6 Armour + Level 2.2 Dodging + Level 3.3 Stealth + Level 2.6 Spellcasting * Level 4.6 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 b - Frozen Ramparts Ice 28% 1d5 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 14% N/A 10% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the jackal! Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (almost dead, 100% to hit) You freeze Terence. You kill Terence! A quokka comes into view. A jackal comes into view. Unknown command. The wall freezes the jackal but does no damage. The jackal barks! You hit the jackal. The jackal is heavily wounded. The frozen ramparts melt away. The jackal completely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) You freeze the jackal. You kill the jackal! Unknown command. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. You kill the jackal! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ........### ) #######...####### #( ###..(........# .. ###............## #. ##...#......##### # ##.###..###......####### #......## #......#...... ...#....r###......#...... #####@.##............. ##)........#...... ##.............. .........#..... ..............# [.............. ..............#. ................ .> .........>....#.# You could see a quokka. Vanquished Creatures Jessica (D:2) Terence (D:2) Robin (D:2) A gnoll (D:1) A dart slug (D:1) 2 ribbon worms (D:2) 7 endoplasms 6 hobgoblins 8 jackals 3 quokkas 4 ball pythons 3 bats (D:1) 7 frilled lizards (D:1) A giant cockroach (D:2) 8 goblins A kobold (D:2) 2 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | geeeeen the Formicid Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 110 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/5 452 | D:1 | Reached XP level 3. HP: 10/25 MP: 1/6 456 | D:1 | Learned a level 3 spell: Frozen Ramparts 636 | D:1 | Reached skill level 1 in Armour 1300 | D:2 | Reached skill level 1 in Fighting 1334 | D:2 | Found a faded altar of an unknown god. 1364 | D:2 | Noticed Jessica 1394 | D:2 | Killed Jessica 1395 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/7 1419 | D:2 | Noticed Robin 1545 | D:2 | Killed Robin 1682 | D:2 | Reached XP level 5. HP: 37/37 MP: 6/8 1726 | D:2 | Reached skill level 1 in Short Blades 1802 | D:2 | Noticed Terence 1811 | D:2 | Killed Terence 1818 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, st_stairs_6, patterned_corridor D:2: layout_rooms, hellmonk_ecumenical_altar_arch_garden, uniq_jessica, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.2 Armour | 1 | 1.6 Fighting | 1 | 1.5 Stealth | 3 | 3.3 Short Blades | 1 | 1.1 Spellcasting | | 2.6 Ice Magic | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dire flail | 7 | || 7 Dagger | 28 | 22 || 50 Cast: Freeze | 43 | 19 || 62 Frozen Ramparts | 1 | 4 || 5 Stab: Sleeping | 7 | 1 || 8 Armour: Robe | 35 | 35 || 70 Dodge: Dodged | 49 | 26 || 75