Seeded DCSS version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 1711760894999783394 (custom seed) 1992 geeeeen the Destroyer (level 9, -1/45 HPs) Began as a Tengu Conjurer on Dec 8, 2025. Was a Believer of Hepliaklqana. Killed by vampiric draining ... invoked by a vampire (9 damage) ... on level 7 of the Dungeon. The game lasted 00:16:06 (6642 turns). geeeeen the Destroyer (Tengu Conjurer) Turns: 6642, Time: 00:16:06 Health: -1/45 AC: 7 Str: 17 XL: 9 Next: 21% Magic: 2/24 EV: 15 Int: 26 God: Hepliaklqana [**....] Gold: 336 SH: 0 Dex: 11 Spells: 4/15 levels left rFire . . . (100%) a - +1 hand axe (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) v - +1 leather armour "Qydding" {rElec Regen+} rPois . (100%) (no helmet) rElec + (33%) s - scarf {Repulsion} rCorr . (100%) m - +0 pair of gloves {Str+3} SInv . (no amulet) Will ..... k - ring of magical power Stlth ++ l - +6 ring of intelligence HPRegen 1.07/turn MPRegen 0.19/turn %: repel missiles, acrobat @: attractive, flying A: reduced essence, beak, talons 3, evasive flight, acrobatic, iridescent scales 1, strong 1, wild magic 1, spatial entanglement a: Renounce Religion (0%), Ancestor Life: Knight (0%), Ancestor Life: Battlemage (0%), Ancestor Life: Hexer (0%), Recall Ancestor (0%), Ancestor Identity (0%) You were on level 7 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 336 gold pieces. Inventory: Hand Weapons a - a +1 hand axe of electrocution (weapon) b - a +0 sling c - a +0 dagger of flaming h - a +0 dagger p - a +0 hand axe r - a +0 morningstar t - a +0 hand axe u - a +1 hand axe of venom Armour d - a +0 leather armour f - a +0 robe g - a +0 tower shield j - a scarf of invisibility m - a +0 pair of gloves of strength (worn) n - the +1 ring mail of the Fife {rN+ Int-5 Slay+2} (You found it on level 5 of the Dungeon) rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. q - a +0 chain mail s - a scarf of repulsion (worn) v - the +1 leather armour "Qydding" (worn) {rElec Regen+} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. Magical Staves e - a staff of alchemy Jewellery i - a ring of resist corrosion k - a ring of magical power (worn) l - a +6 ring of intelligence (worn) Wands p - a wand of polymorph (27) Scrolls i - a scroll of identify d - 2 scrolls of vulnerability {unknown} e - 4 scrolls of teleportation {unknown} h - 2 scrolls of immolation {unknown} k - a scroll of poison {unknown} m - a scroll of fear {unknown} q - a scroll of brand weapon {unknown} u - 2 scrolls of blinking {unknown} v - a scroll of enchant weapon {unknown} y - a scroll of silence {unknown} z - a scroll of noise {unknown} B - a scroll of torment {unknown} Potions g - 3 potions of magic e - a potion of enlightenment b - 3 potions of brilliance A - 4 potions of attraction L - 2 potions of lignification p - 2 potions of haste {unknown} s - a potion of curing {unknown} M - 2 potions of mutation x - 2 potions of heal wounds {unknown} D - a potion of might {unknown} Skills: + Level 3.3 Fighting + Level 1.7 Axes + Level 1.7 Ranged Weapons + Level 3.7 Armour + Level 4.3 Dodging + Level 4.3 Stealth + Level 2.8 Shields + Level 3.8 Spellcasting * Level 8.4 Conjurations + Level 1.3 Earth Magic + Level 2.5 Alchemy + Level 1.7 Invocations + Level 3.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 16% 4 d - Brom's Barrelling Bo Conj/Erth 39% 2d7 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 60% 1d2 10% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 22% 2 Passwall Erth 15% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 34% 2d8 (+2d4 26% 4 Swiftness Air 6% N/A 38% 3 Cigotuvi's Putrefaction Necr/Air 6% N/A 78% 4 Eringya's Surprising Cr Summ 6% N/A 78% 4 Martyr's Knell Necr/Summ 6% N/A 78% 4 Death Channel Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 * Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. You are partially covered in iridescent scales. (AC +2) You are strong. (Str +4, Int/Dex -1) Your spells are a little harder to cast, but a little more powerful. When you translocate, a monster is sometimes pulled along with you. Message History The vampire bites you but does no damage. You shoot a sling bullet. The sling bullet hits the vampire. The vampire is severely damaged. The vampire hits you! The vampire bites you. The vampire draws vitality from your injuries! You shoot a sling bullet. The sling bullet closely misses the vampire. The vampire gestures at you while chanting. You resist with some effort. You unwield your +0 sling. You hear the crackle of electricity. a - a +1 hand axe of electrocution (weapon) The vampire hits you! The vampire closely misses you. You hit the vampire. Your peck misses the vampire. The vampire is severely damaged. The vampire casts a spell. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You encounter a troll. The human shoots a sling bullet. Something draws life force from you! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of attraction. You feel attractive to monsters. l -> A - 4 potions of attraction The human shoots a sling bullet. Something barely misses you. Something bites you but does no damage. The human is attracted toward you. The troll is attracted toward you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. You feel less in control of your magic. You feel space start to knot itself around you. You feel stronger. t -> M - 2 potions of mutation The human shoots a sling bullet. Something draws life force from you! You die... Hepliaklqana delivers you to your ancestors. #.p.# #.pR# .#####.).### ..........T# .##.######p# #T# #.#p# #.#{# #. #.#@# #.. #.#.# #..####.#.# #<......#.# .###.......# ...........# ####...)).## ........).# #######)### You could see a troll and a human. Vanquished Creatures Prince Ribbit (D:5) Grinder (D:5) Eustachio (D:5) 2 humans (D:7) An ogre (D:7) 2 bullfrogs 3 scorpions 3 marrowcudas 3 hounds 2 jellies (D:6) 3 orc priests A drude (D:7) A clockroach (D:5) Ijyb (D:4) An iguana (D:6) 2 orc wizards (D:5) 3 adders A shadow imp (D:4) 2 white imps 2 ufetubi (D:4) 2 ribbon worms 5 dart slugs 25 orcs 7 endoplasms 5 hobgoblins 2 jackals (D:4) 2 quokkas 6 ball pythons 8 bats A frilled lizard (D:3) 10 goblins 12 kobolds 7 rats 128 creatures vanquished. Vanquished Creatures (collateral kills) A kobold brigand (D:7) A sleepcap (D:6) An orc (D:5) A jackal (D:4) A goblin (D:4) 5 creatures vanquished. Vanquished Creatures (others) An ancestor (D:7) 1 creature vanquished. Grand Total: 134 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | geeeeen the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 248 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 326 | D:1 | Learned a level 2 spell: Searing Ray 955 | D:2 | Found an iron altar of Okawaru. 1077 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/7 1390 | D:2 | Reached skill level 1 in Armour 1587 | D:2 | Reached skill level 1 in Fighting 2269 | D:3 | Reached XP level 4. HP: 25/25 MP: 8/8 2353 | D:3 | You fall into a shaft and drop 3 floors! 2385 | D:6 | Learned a level 4 spell: Fulminant Prism 2407 | D:5 | Entered Level 5 of the Dungeon 2407 | D:5 | Found a statue of an orb of winter. 2407 | D:5 | Found a statue of an orb of winter. 2408 | D:5 | Found a staircase to the Ecumenical Temple. 2420 | Temple | Entered the Ecumenical Temple 2438 | Temple | Became a worshipper of Hepliaklqana the Forgotten 2501 | D:6 | Reached skill level 6 in Conjurations 2501 | D:6 | Reached XP level 5. HP: 16/29 MP: 9/9 2506 | D:6 | Reached skill level 1 in Evocations 2662 | D:5 | Identified the +1 ring mail of the Fife {rN+ Int-5 Slay+2} 2666 | D:5 | Encountered Eustachio 3037 | D:3 | Reached * piety under Hepliaklqana 3433 | D:3 | Encountered a rust devil 3434 | D:3 | Found a faded altar of an unknown god. 3703 | D:4 | Reached XP level 6. HP: 30/30 MP: 10/10 3800 | D:4 | Encountered Ijyb 3810 | D:4 | Killed Ijyb 3811 | D:4 | Reached skill level 1 in Shields 3936 | D:4 | Found Zin's Purification Station. 3959 | D:4 | Found a glowing silver altar of Zin. 3994 | D:4 | Reached ** piety under Hepliaklqana 4016 | D:4 | Found a burning altar of Makhleb. 4133 | D:4 | Reached skill level 1 in Alchemy 4226 | D:5 | Killed Eustachio 4227 | D:5 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 4227 | D:5 | Reached XP level 7. HP: 36/36 MP: 12/12 4279 | D:5 | Found a shadowy altar of Dithmenos. 4310 | D:5 | Encountered Grinder 4324 | D:5 | Killed Grinder 4325 | D:5 | Reached skill level 7 in Conjurations 4403 | D:5 | Learned a level 4 spell: Brom's Barrelling Boulder 4684 | D:5 | Reached XP level 8. HP: 39/40 MP: 13/13 4850 | D:5 | Encountered Prince Ribbit 4864 | D:5 | Killed Prince Ribbit 5298 | D:5 | Identified the +1 leather armour "Qydding" {rElec Regen+} 5460 | D:6 | Reached skill level 1 in Invocations 5942 | D:6 | Reached skill level 1 in Ranged Weapons 6235 | D:6 | Reached skill level 1 in Axes 6361 | D:7 | Reached skill level 8 in Conjurations 6361 | D:7 | Reached skill level 1 in Earth Magic 6611 | D:7 | Reached XP level 9. HP: 45/45 MP: 15/15 6640 | D:7 | Encountered a troll 6642 | D:7 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 6642 | D:7 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 6642 | D:7 | Gained mutation: When you translocate, a monster is | sometimes pulled along with you. [potion of mutation] 6642 | D:7 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 6642 | D:7 | Killed from afar by a vampire Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, minmay_cupped D:2: layout_loops_ring, basic_altar D:3: layout_basic, dreamdust_ecumenical_altar_sealed_demon, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b D:4: layout_basic, zin_purify, lemuel_crystal_altar, uniq_ijyb D:5: layout_loops_cross, grunt_dithmenos_smoke_and_mirrors, minmay_temple_entry_from_below_a, uniq_prince_ribbit1, uniq_grinder, uniq_eustachio D:6: nicolae_cairo_tiling_large, layout_gridville D:7: layout_basic, serial_shops, shop, minmay_ruffians Temple: mainiacjoe_temple_bowtie_tessellation Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Armour | 1 2 3 | 3.7 Fighting | 1 2 3 | 3.3 Conjurations | 6 7 8 | 8.4 Evocations | 1 2 3 | 3.0 Dodging | 3 4 | 4.3 Stealth | 3 4 | 4.3 Shields | 1 2 | 2.8 Alchemy | 1 2 | 2.5 Spellcasting | 3 | 3.8 Invocations | 1 | 1.7 Ranged Weapons | 1 | 1.7 Axes | 1 | 1.7 Earth Magic | 1 | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 2 || 2 Melee: Dagger | | | 1 || 1 Hand axe | | | 1 || 1 Fire: Sling | 28 | 40 | 19 || 87 Cast: Magic Dart | 28 | | 17 || 45 Searing Ray | 14 | 22 | 41 || 77 Fulminant Prism | | | 2 || 2 Drink: Attraction | | | 1 || 1 Mutation | | | 1 || 1 Read: Identify | | | 4 || 4 Stab: Sleeping | | | 1 || 1 Armour: Robe | 1 | 3 | || 4 Leather armour | | | 18 || 18 Dodge: Dodged | 7 | 6 | 40 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6693 | 6478 | 215 | 149 | 5458 | 8 | 836.6 | Dungeon | 6665 | 6458 | 207 | 149 | 5458 | 7 | 952.1 | Temple | 28 | 20 | 8 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1316 daAuts D:5: 1209 daAuts D:6: 1207 daAuts D:2: 964 daAuts D:1: 952 daAuts D:4: 708 daAuts D:7: 306 daAuts Temple: 28 daAuts