geeeeen Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, -28, D:1) a +0 chain mail (5, -13, D:1) a jackal skeleton (13, -18, D:1) a ball python skeleton (15, -24, D:1) a hobgoblin skeleton (20, 6, D:1) a hobgoblin skeleton (21, 15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, -16, D:1) a goblin skeleton (24, -8, D:1) a hobgoblin skeleton (24, 12, D:1) a +0 mace (29, -21, D:1) a +0 dagger (44, -23, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Doenaok's Antique Weapon Shoppe a +0 sling (40 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (2181 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. a +0 mace (81 gold) a +0 short sword (81 gold) the +6 dagger "Pigowk" {drain, *Slow rElec rN+} (1247 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. the +10 dark maul {heavy} (2025 gold) It cannot be enchanted further. a +0 dagger (54 gold) a +1 great sword of holy wrath (675 gold) a +0 dagger (54 gold) (7, -23, D:2) a +0 short sword a kobold corpse (skeletalised by now) (10, 15, D:2) a +0 club (17, 0, D:2) a +0 ring mail (17, 14, D:2) a +0 dagger 3 stones a goblin skeleton (19, 35, D:2) a +0 leather armour (28, -16, D:2) a quokka skeleton (28, 12, D:2) a +0 dagger (32, 25, D:2) a +0 dagger (43, 0, D:2) a +0 club (44, 1, D:2) a +0 dagger (45, 12, D:2) a +0 short sword (46, -12, D:2) a +0 leather armour (46, 36, D:2) a hobgoblin corpse (skeletalised by now) (47, 0, D:2) a rat skeleton (49, 21, D:2) a bat skeleton (52, 24, D:2) a +0 dagger (55, 21, D:2) a gnoll skeleton (55, 29, D:2) a gnoll skeleton (61, -22, D:2) a quokka corpse (skeletalised by now) (61, -12, D:2) a +0 club a stone a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (7, -1, D:3) a +0 dagger (7, 5, D:3) a jackal corpse (skeletalised by now) (18, -27, D:3) a frilled lizard corpse (24, -12, D:3) a bat corpse (24, 13, D:3) a +0 dagger (25, -12, D:3) a +0 ring mail (26, -12, D:3) a parchment of Call Imp (29, 7, D:3) a +0 battleaxe (29, 10, D:3) a +0 short sword (32, 4, D:3) a +0 quarterstaff (34, 1, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (34, 11, D:3) a +0 flail (35, -2, D:3) a +0 dagger (37, -12, D:3) a frilled lizard corpse (45, -7, D:3) 3 scrolls of teleportation (51, -8, D:3) a parchment of Magic Dart