Dungeon Crawl Stone Soup version 0.32-a0-361-g289a535 (webtiles) character file. Game seed: 7858090580476081555 56 godgameSPD the Shooter (level 3, -6/26 HPs) Began as a Coglin Hexslinger on Feb 18, 2024. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (1058 turns). godgameSPD the Shooter (Coglin Hexslinger) Turns: 1058, Time: 00:01:53 Health: -6/26 AC: 4 Str: 8 XL: 3 Next: 95% Magic: 4/4 EV: 12 Int: 15 God: Gold: 70 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling {Kai} rCold . . . (no shield) rNeg . . . c - +0 robe rPois . d - +1 helmet {Int+3} rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... i - amulet of magic regeneration Stlth ++ h - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.49/turn %: no passive effects @: weak-willed, jinxed, revved, stiff-legged, very slow A: off-hand wielding, slow wielding, warmup strikes, warmup strides a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Kai} Armour c - a +0 robe (worn) d - a +1 helmet of intelligence (worn) Jewellery h - a ring of see invisible (left grasper) i - an amulet of magic regeneration (around neck) Scrolls b - a scroll of poison e - a scroll of brand weapon {unknown} Potions f - a potion of mutation {unknown} g - a potion of might {unknown} Skills: - Level 1.0 Fighting + Level 3.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Your first movements take longer. Message History Fire: a) +1 sling {Kai} Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, heavily drained, 57% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund barely misses you. Fire: a) +1 sling {Kai} Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, heavily drained, 57% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund misses you. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Sigmund misses you. Unknown command. Fire: a) +1 sling {Kai} Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, heavily drained, chance to call a sprite on attack: 56%, 57% to hit) You shoot a sling bullet. The sling bullet completely misses Sigmund. Sigmund seems less drained. Fire: a) +1 sling {Kai} Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, chance to call a sprite on attack: 50%, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling {Kai} Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, chance to call a sprite on attack: 50%, 57% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. A giggling sprite leaps out and doodles on Sigmund's face. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ... #......## .... #......'. ###+###+###.... #......## #.............. #......## #............ #......## #..........# #####'## #........@.# ###### #.# ####.##.#######.)..####.### ........@.@........+....... ####.##########....####.### .. #....##...... ## #....##.#.### #............ #.##.....#.#.### #.##..........†. #.##....##.##### #.##.[..##.# ### You could see Sigmund (very drained). Vanquished Creatures An adder (D:2) A ball python (D:1) 2 endoplasms 4 goblins 3 hobgoblins (D:1) 2 quokkas (D:1) 6 bats A frilled lizard (D:2) 2 kobolds (D:1) 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | godgameSPD the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 6 | D:1 | Reached skill level 2 in Ranged Weapons 47 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 50 | D:1 | Learned a level 2 spell: Jinxbite 259 | D:1 | Reached skill level 3 in Ranged Weapons 270 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 1034 | D:2 | Noticed Sigmund 1058 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, chequers_serial_rivers_micro_d, minivault_26, kennysheep_flooded_box D:2: minmay_angry_zag, layout_basic, shapermc_ecumenical_altar_notcrosses, minmay_octomino_c4, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 3 | 3.7 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 99 Cast: Jinxbite || 3 Armour: Robe || 31 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1124 | 1084 | 40 | 0 | 890 | 2 | 562.0 | Dungeon | 1124 | 1084 | 40 | 0 | 890 | 2 | 562.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 806 daAuts D:2: 317 daAuts