Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10157241918046884081 18 goflycow the Magician (level 2, 0/26 HPs) Began as an Oni Hedge Wizard on Aug 8, 2025. Slain by Terence ... wielding a +1 hand axe of freezing (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:46 (1232 turns). goflycow the Magician (Oni Hedge Wizard) Turns: 1232, Time: 00:02:46 Health: 0/26 AC: 3 Str: 13 XL: 2 Next: 70% Magic: 3/7 EV: 8 Int: 15 God: Gold: 40 SH: 0 Dex: 8 Spells: 4/9 levels left rFire + . . e - +0 flail rCold + . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . j - scarf {rC+ rF+} rCorr . l - amulet of regeneration SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.04/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons e - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) j - a scarf of resistance (worn) Jewellery l - an amulet of regeneration (worn) Scrolls f - 2 scrolls of poison {unknown} h - a scroll of amnesia {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of noise {unknown} Potions d - a potion of magic g - a potion of invisibility {unknown} Talismans m - an inkwell talisman Skills: * Level 0.5 Fighting * Level 1.0 Maces & Flails + Level 1.9 Dodging - Level 1.4 Stealth + Level 4.0 Spellcasting + Level 1.8 Conjurations - Level 0.8 Summonings + Level 1.0 Necromancy + Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Blink Tloc 10% N/A 19% 2 c - Grave Claw Necr 12% 2d7 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 19% 2 Construct Spike Launche Frge 6% 2d3 26% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Sigil of Binding Hex 3% N/A 47% 3 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Aim: Terence, wielding a +1 hand axe of freezing and wearing a +0 chain mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 hand axe of freezing and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 19% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: Terence, wielding a +1 hand axe of freezing and wearing a +0 chain mail (moderately wounded) You unleash the spiteful dead! The jagged bones skewer Terence. Terence is heavily wounded. Terence is pinned in place! Terence hits you with a +1 hand axe of freezing. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +1 hand axe of freezing. Terence freezes you. You hit Terence. Terence is heavily wounded. Terence closely misses you. Terence hits you with a +1 hand axe of freezing! Terence freezes you. You closely miss Terence. Your headbutt misses Terence. Terence is heavily wounded. Terence hits you with a +1 hand axe of freezing. * * * LOW HITPOINT WARNING * * * Terence freezes you. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +1 hand axe of freezing. * * * LOW HITPOINT WARNING * * * Terence freezes you. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ... ... ..# .. ... ### #.## #... #.......# ..# ..... ###....... #.#####..... ..........##@.#........ #....#.##..@#.....#.... . #...@#. ###.<#......### ... .....#.####(.......... #....#............#.#....# #...K..<........###.# ...# .......g........# .# .## .......J.......## .# ............... .. .............## #. You could see Terence. Vanquished Creatures 2 giant cockroaches (D:1) 2 hobgoblins A quokka (D:1) A ball python (D:2) A bat (D:1) 3 endoplasms (D:1) 4 frilled lizards 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | goflycow the Oni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 100 | D:1 | Reached skill level 1 in Necromancy 514 | D:1 | Reached XP level 2. HP: 26/26 MP: 6/6 517 | D:1 | Learned a level 2 spell: Blink 520 | D:1 | Learned a level 2 spell: Grave Claw 617 | D:1 | Reached skill level 4 in Spellcasting 1167 | D:2 | Noticed Terence 1175 | D:1 | Reached skill level 1 in Maces & Flails 1232 | D:2 | HP: 1/26 [Terence/+1 hand axe of freezing (6)] 1232 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 1 | 1.0 Spellcasting | 4 | 4.0 Maces & Flails | 1 | 1.0 Fighting | | 0.5 Dodging | | 1.9 Stealth | | 1.4 Conjurations | | 1.8 Summonings | | 0.8 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Flail || 61 Headbutt || 12 Dagger || 3 Cast: Magic Dart || 4 Grave Claw || 1 Stab: Sleeping || 1 Armour: Robe || 44 Dodge: Dodged || 30