Dungeon Crawl Stone Soup version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 11778015201721910381 0 goflycow the Vexing (level 1, 13/13 HPs) Began as a Formicid Wanderer on Sept 8, 2025. Got out of the dungeon alive. The game lasted 00:00:16 (1 turns). goflycow the Vexing (Formicid Wanderer) Turns: 1, Time: 00:00:17 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 14 God: Gold: 0 SH: 4 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 buckler (worn) Scrolls f - a scroll of fear Skills: + Level 2.1 Armour + Level 1.3 Shields + Level 1.1 Spellcasting + Level 3.6 Hexes + Level 3.0 Forgecraft You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 40% N/A 9% 1 Kinetic Grapnel Frge 36% 1d5 11% 1 Launch Clockwork Bee Frge 9% N/A 32% 3 Inner Flame Hex/Fire 5% N/A 45% 3 Anguish Hex/Necr 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, goflycow the Formicid Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 robe, a +0 buckler, a scroll of fear; and the following spells available to memorise: Slow, Kinetic Grapnel, Launch Clockwork Bee, Inner Flame, Anguish. You have escaped! ##P.♣. ..P.## ##..P..♣..♣.. . .........P.. .. ...P.......♣P.. .P....P.P...... ....P.....P..♣. ..............♣ ♣P...@...P♣ ............... ....P.....P.... ......P.P.....♣ ..........♣..P. #P.♣.P......P.. ##......♣...P.# ##.....P♣..... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | goflycow the Formicid Wanderer began the quest for the Orb. 0 | D:1 | goflycow set off with the following items: a +0 dagger, a | +0 robe, a +0 buckler, a scroll of fear; and the following | spells available to memorise: Slow, Kinetic Grapnel, Launch | Clockwork Bee, Inner Flame, Anguish. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_corners, nicolae_ecumenical_snake_handling Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts