Dungeon Crawl Stone Soup version 0.34-a0-807-gef8bedc22d (webtiles) character file. Game seed: 16826510877250887706 4 goflycow the Apothecary (level 1, 0/13 HPs) Began as a Formicid Alchemist on Sept 18, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (349 turns). goflycow the Apothecary (Formicid Alchemist) Turns: 349, Time: 00:01:15 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 77% Magic: 2/3 EV: 10 Int: 14 God: Gold: 4 SH: 4 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) c - +0 club rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 buckler (worn) Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of brilliance {unknown} Skills: * Level 0.1 Fighting + Level 1.7 Dodging - Level 2.4 Stealth * Level 2.2 Spellcasting * Level 1.0 Conjurations * Level 0.2 Air Magic + Level 4.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 19% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 43% 3 Passwall Erth 1% N/A 71% 3 Olgreb's Toxic Radiance Alch 13% N/A 52% 4 Sticky Flame Fire/Alch 7% 2d4 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History f - a glowing orange potion You open the door. There is an open door here. You sense a monster nearby. You sense a monster nearby. An endoplasm comes into view. Casting: Poisonous Vapours (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 14% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm (asleep) Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The endoplasm quivers. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm looks more healthy. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is severely wounded. You block the endoplasm's attack. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You completely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... . ........##.####.. #. #......##.####.. #.#####......##...##.. #............##....#.. +............##....#.. #...........##....#.. +.............##..#.. #.....#####.......... #...@.# #.......#.. ......J..# #.......##. .........# #.......##. .....####. #.......##. ..... .. #.......##. ###. ... #...######. # { ...++.......... ..##...######. #########.. You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | goflycow the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 278 | D:1 | Reached skill level 1 in Conjurations 349 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, serial_glass, glass_columns_a, glass_columns_b, ebering_ecumenical_altar_hall, minmay_tetromino_s4 Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Fighting | | 0.1 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.2 Air Magic | | 0.2 Alchemy | | 4.1 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Club || 5 Cast: Poisonous Vapours || 8 Armour: Robe || 5 Dodge: Dodged || 2 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 349 | 349 | 0 | 68 | 204 | 1 | 349.0 | Dungeon | 349 | 349 | 0 | 68 | 204 | 1 | 349.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 349 daAuts