gree Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (7, -2, D:1) a jackal skeleton a jackal skeleton (8, -2, D:1) a frilled lizard skeleton (9, -4, D:1) a rat skeleton (11, 16, D:1) a +0 club (13, -22, D:1) 8 stones (26, -17, D:1) a +0 club (28, -20, D:1) a +0 club a kobold skeleton (31, 22, D:1) a +0 dagger (44, -9, D:1) a jackal skeleton (51, 1, D:1) a +0 short sword (58, -8, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a bat corpse (skeletalised by now) (8, 18, D:2) a hobgoblin skeleton (9, 23, D:2) a bat skeleton (11, 29, D:2) a quokka corpse (skeletalised by now) (25, 41, D:2) a bat corpse (skeletalised by now) (26, 9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (27, 23, D:2) an adder skeleton (28, 21, D:2) 9 stones (29, 18, D:2) 3 stones (42, 9, D:2) a frilled lizard skeleton (43, 33, D:2) 9 stones (47, 19, D:2) a +0 robe (47, 34, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 halberd a +0 halberd a gnoll corpse (0, 1, D:3) a +0 flail a gnoll corpse (1, -2, D:3) a throwing net {!f!f} (15, 2, D:3) a jackal corpse (16, -6, D:3) a rat corpse (18, -7, D:3) a hobgoblin corpse (27, -2, D:3) a +0 hand axe