gree Level 1 of the Dungeon [Shop] Jobenter's Distillery a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of curing (36 gold) a potion of might (48 gold) 2 potions of attraction (72 gold) a potion of enlightenment (60 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (3, -12, D:1) a +0 club a goblin skeleton (4, -7, D:1) a hobgoblin corpse (skeletalised by now) (7, -16, D:1) a rat corpse (skeletalised by now) (10, -18, D:1) a ball python corpse (skeletalised by now) (11, -32, D:1) a hobgoblin skeleton (17, -18, D:1) a +0 sling (18, -10, D:1) a quokka corpse (skeletalised by now) (30, -14, D:1) 5 stones (37, -14, D:1) a +0 ring mail (38, -13, D:1) a bat skeleton (39, -36, D:1) a +0 dagger (48, -39, D:1) a +0 club a goblin skeleton (49, -27, D:1) a +0 whip (50, -28, D:1) a +0 whip a stone (57, -32, D:1) an orb of mayhem (59, -12, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 13, D:2) a book of Geomancy (8, 4, D:2) a +0 chain mail (9, -29, D:2) a +0 robe (9, -27, D:2) a +0 ring mail (9, 4, D:2) a bat skeleton (13, 3, D:2) an adder skeleton (16, -22, D:2) a +0 sling (27, -1, D:2) a +0 rapier (28, 8, D:2) a +0 leather armour (34, 21, D:2) a +0 chain mail (47, -18, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 13 gold pieces (3, -1, D:3) a potion of haste (3, 1, D:3) Maxwell's Memoranda