grguerra Level 1 of the Dungeon [Shop] Ackurgh's Armour Shoppe a +0 robe (9 gold) a +1 chain mail of fire resistance (231 gold) a +0 robe (9 gold) the +3 plate armour "Izajaw" {rC- Will+ Regen+ Str+2} (669 gold) Str: It affects your strength (+2). rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. Will: It increases your willpower. a +0 pair of boots (63 gold) a +0 robe (9 gold) a +0 pair of gloves (63 gold) a +0 helmet (63 gold) [Shop] Keqorgh's Jewellery Shoppe a ring of magical power (240 gold) a ring of protection from fire (300 gold) a +6 ring of dexterity (432 gold) an amulet of faith (480 gold) a ring of protection from cold (300 gold) a +6 ring of intelligence (432 gold) a ring of see invisible (180 gold) a +5 ring of evasion (432 gold) [Shop] Aptoh's General Store a +0 whip (25 gold) 5 atropa-tipped darts (45 gold) a scroll of fear (40 gold) a book of Flames (280 gold) a +2 great sword of holy wrath (237 gold) a +0 whip (25 gold) a potion of heal wounds (50 gold) a +0 mace (30 gold) 2 poisoned darts (12 gold) [Shop] Teiffit's Book Boutique the Almanac of Spectral Virulence (208 gold) Spells Type Level a - Necrotise Necromancy 1 b - Sting Transmutation/Poison 1 c - Mephitic Cloud Conjuration/Poison/Air 3 a book of Cantrips (156 gold) a book of Misfortune (468 gold) Spellcraft, and How To Use It (390 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Dispel Undead Necromancy 4 c - Passage of Golubria Translocation 4 the Discursus on the Cloudy Queen Bee (546 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Summon Lightning Spire Summoning/Air 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Conjure Ball Lightning Conjuration/Air 6 a book of Iron (468 gold) a book of Sloth (468 gold) a book of Chaos (650 gold) [Shop] Irerghame's Armour Boutique a +0 ring mail (40 gold) a +2 pair of gloves (165 gold) a +0 leather armour (20 gold) a +0 pair of gloves (45 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +1 robe of cold resistance (127 gold) (0, 0, D:1) 4 poisoned darts (3, -3, D:1) a +0 buckler (4, 2, D:1) 5 stones a +0 club (6, 6, D:1) a +0 leather armour (7, -9, D:1) a +0 sling (10, 6, D:1) 8 stones (19, -31, D:1) a +0 mace (20, 9, D:1) 2 curare-tipped darts (21, 5, D:1) a +0 club (23, 5, D:1) a +0 short sword 4 stones (23, 6, D:1) a +0 club (30, -5, D:1) 7 stones (32, -37, D:1) a +0 short sword (32, -4, D:1) a +0 helmet (35, -21, D:1) a +0 club (37, -23, D:1) 7 stones (37, 22, D:1) a +0 pair of gloves (38, -16, D:1) a +0 leather armour (41, -12, D:1) a +0 mace (41, 20, D:1) a +1 hat (59, -5, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a stone (4, 2, D:2) a +0 club (5, -18, D:2) 7 stones (12, -7, D:2) a +0 club (12, -6, D:2) a +0 flail (12, -5, D:2) a +0 flail (23, -19, D:2) a +0 ring mail (24, -5, D:2) a +0 robe a +0 scythe (29, -27, D:2) a +0 dagger (38, -3, D:2) a +0 spear (40, -26, D:2) a +0 glaive (46, -23, D:2) 4 poisoned darts Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 pair of boots of Protective Custody {Harm *Slow rElec Stlth-} (1650 gold) rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. the amulet of Eternal Night {Faith rPois rC- Dex-4 Stlth+} (4000 gold) [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (-4). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. the +4 spear of Zaafy {antimagic, *Rage Str+4} (4230 gold) Str: It affects your strength (+4). *Rage: It berserks you when you make melee attacks (+20% chance). the +0 whip of Xelaunon {freeze, rC+ Str+3} (2480 gold) Str: It affects your strength (+3). rC: It protects you from cold. (0, 0, D:3) a stone (12, 13, D:3) a +0 club (18, 9, D:3) a +0 whip a stone (18, 10, D:3) a +0 club a +0 chain mail (30, 4, D:3) a +0 whip (30, 19, D:3) a +0 club (34, 19, D:3) a +0 dagger (35, 20, D:3) a +0 club (41, 27, D:3) a +0 buckler (42, 8, D:3) a scroll of immolation (48, 23, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (3, 2, D:4) 6 stones (8, -25, D:4) a +0 dagger (8, -24, D:4) a +0 leather armour a +0 club (9, -26, D:4) a +0 scale mail a +0 trident (9, -25, D:4) a +0 ring mail a +0 hand axe (12, -23, D:4) a +0 club (12, -22, D:4) a +0 robe a +0 dagger (12, -21, D:4) a +0 flail (12, -18, D:4) a +0 whip (12, -17, D:4) a +0 halberd (13, -21, D:4) a +0 dagger a +0 leather armour of cold resistance a +0 mace (13, -19, D:4) a +0 whip (13, -18, D:4) a +0 trident of freezing a +0 scale mail (13, -17, D:4) a +0 whip (13, -12, D:4) 3 stones (15, -17, D:4) a +0 robe a +0 dagger (16, -16, D:4) a +0 flail (17, -17, D:4) a +0 spear (17, -16, D:4) a +0 spear (23, 11, D:4) a +0 scale mail a +0 hand axe (24, 11, D:4) a +0 leather armour a +0 club (25, 11, D:4) a +0 club (27, -1, D:4) 6 atropa-tipped darts (34, 2, D:4) a +0 leather armour a +0 mace (35, -8, D:4) a +0 club Level 5 of the Dungeon [Shop] Tesujem's Antique Armour Emporium a +0 leather armour (60 gold) a +0 robe (21 gold) a +2 scale mail of poison resistance (540 gold) a +0 leather armour (60 gold) the -1 pair of gloves of the Stone Wall {rN+ SInv} (447 gold) rN: It protects you from negative energy. SInv: It lets you see invisible. a +0 robe (21 gold) a +0 scale mail (120 gold) a +2 pair of gloves of strength (645 gold) a +0 ring mail (120 gold) (0, 0, D:5) a +0 leather armour (20, -1, D:5) a +0 short sword (34, -7, D:5) 4 poisoned darts (34, 21, D:5) a +0 club a +0 leather armour (38, 16, D:5) a +2 flail of holy wrath a +1 leather armour of cold resistance (44, -8, D:5) a +0 shortbow (46, 13, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (6, -4, D:6) a +0 shortbow (12, -7, D:6) a +0 long sword (13, -6, D:6) a +0 club a +0 flail (13, -5, D:6) a +0 flail of protection (20, 25, D:6) a staff of earth (24, -4, D:6) 5 large rocks (24, 13, D:6) a +0 whip a +0 flail a +0 chain mail (31, 11, D:6) a scroll of vulnerability (34, 24, D:6) a +0 giant club (37, -10, D:6) a +0 flail a +0 short sword (38, 26, D:6) a +0 leather armour (39, -10, D:6) a +0 flail (40, -9, D:6) a +0 robe a +0 dagger (40, 22, D:6) a +0 robe (41, -9, D:6) a +0 ring mail a +0 short sword (46, 10, D:6) a +0 troll leather armour Level 7 of the Dungeon [Shop] Daent's Jewellery Shop a ring of positive energy (280 gold) an amulet of magic regeneration (420 gold) an amulet of regeneration (420 gold) a ring of see invisible (210 gold) a ring of protection from cold (350 gold) a ring of willpower (350 gold) a ring of protection from cold (350 gold) a +4 ring of slaying (1092 gold) (0, 0, D:7) a +0 sling (1, 1, D:7) a +0 robe (14, 15, D:7) a +0 longbow (16, -11, D:7) a +0 scale mail (26, 20, D:7) a +0 scale mail (26, 24, D:7) a +0 short sword (29, -11, D:7) a +2 dire flail a +0 robe a +0 dire flail a +0 robe a +0 mace a +0 robe (30, -11, D:7) a +3 halberd of freezing a +0 robe (31, -13, D:7) a +0 leather armour (31, -11, D:7) a +0 long sword a +0 robe (35, 4, D:7) a +0 flail (36, 4, D:7) a +0 dagger a +0 ring mail a +0 dagger a +2 robe of the Archmagi a +0 club a +0 battleaxe (37, 3, D:7) +0 steam dragon scales (46, -6, D:7) a +0 robe Level 8 of the Dungeon (5, 13, D:8) a +0 dagger a +0 robe a +0 flail a +0 hand axe a +0 scale mail (6, 13, D:8) a +0 flail a +0 scale mail (15, 10, D:8) a +0 trident a +0 leather armour (15, 11, D:8) a +0 club (15, 12, D:8) a +0 mace (16, 5, D:8) a scroll of immolation (16, 11, D:8) a +0 short sword a +0 leather armour (20, 2, D:8) a +0 scimitar a +0 robe (23, 2, D:8) a +0 hand axe a +0 robe a +2 morningstar a +0 robe a +2 hand axe of freezing a +0 robe a +0 morningstar a +0 robe (27, -5, D:8) 3 boomerangs (29, 19, D:8) a +0 scale mail (33, 31, D:8) a +0 trident (34, 30, D:8) a +0 robe a +0 dagger (36, 30, D:8) a +0 chain mail a +0 flail (37, 32, D:8) a +0 leather armour a +0 club (38, 33, D:8) a +0 quarterstaff (39, 23, D:8) a +0 halberd (40, 23, D:8) a +0 kite shield a +0 scale mail a +3 spear of freezing (41, 22, D:8) a +0 club (41, 39, D:8) a +0 flail a +0 robe (42, 23, D:8) a +0 flail (42, 28, D:8) a +0 chain mail a +3 hand axe (43, 36, D:8) a +0 robe a +0 long sword a +0 robe a +0 mace (43, 37, D:8) a +0 robe a +0 battleaxe (44, 15, D:8) a +0 short sword (45, 12, D:8) a stone a +0 short sword a +0 giant spiked club a +0 giant club (45, 14, D:8) 2 stones a +0 dagger (45, 15, D:8) a +0 club (46, 15, D:8) 4 poisoned darts a +0 short sword (53, 21, D:8) a +0 club (59, 36, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a curare-tipped dart a +0 dagger (1, 0, D:9) a +0 short sword (2, -1, D:9) 3 stones a +1 dagger of speed (15, 37, D:9) 7 stones (17, 46, D:9) a +0 mace (22, 3, D:9) 5 stones (22, 35, D:9) a +0 quarterstaff (23, 26, D:9) a +0 hand axe (24, 23, D:9) a +0 club a +3 spear (24, 24, D:9) a +0 spear (25, 24, D:9) a +0 flail (26, 24, D:9) a +0 scale mail a +2 spear of distortion (26, 32, D:9) a book of Frost (26, 39, D:9) a scroll of immolation (27, 26, D:9) a +0 club a +0 flail (31, 8, D:9) 3 stones (44, 45, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 robe (45, 49, D:9) a +0 dagger a +0 leather armour (54, 5, D:9) a +0 robe (55, 37, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (12, 20, D:10) a +0 cloak (20, 17, D:10) a +0 flail (21, 11, D:10) 5 stones (21, 15, D:10) a large rock (22, 13, D:10) 7 stones (23, 16, D:10) a large rock (24, 12, D:10) 6 stones (24, 13, D:10) the +6 shillelagh "Devastator" {shatter} (unseen) (24, 16, D:10) 13 gold pieces a large rock (25, 12, D:10) a large rock (25, 13, D:10) 5 stones (25, 19, D:10) a scroll of identify (26, 15, D:10) 4 stones (27, 13, D:10) a large rock (27, 14, D:10) 5 stones (27, 16, D:10) 8 stones the Ecumenical Temple Level 1 of the Lair of Beasts (8, 5, Lair:1) 5 stones (10, 22, Lair:1) a +0 robe (13, -18, Lair:1) a +0 leather armour (14, -28, Lair:1) a +0 quarterstaff (22, 21, Lair:1) 5 stones (22, 23, Lair:1) a +0 flail (23, -24, Lair:1) 8 stones (33, 9, Lair:1) a potion of degeneration a +1 hat (42, -17, Lair:1) a ring of magical power a ring of magical power (49, -25, Lair:1) a +0 spear (66, -27, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (3, 31, Lair:2) a scroll of immolation (10, 10, Lair:2) a +0 scale mail (36, 12, Lair:2) 6 stones (37, 10, Lair:2) 6 stones (44, 35, Lair:2) a +0 leather armour (45, 25, Lair:2) a +0 scale mail (58, 26, Lair:2) a staff of poison (62, 4, Lair:2) a +0 robe Level 3 of the Lair of Beasts (8, 0, Lair:3) a +0 scale mail (27, 21, Lair:3) a +0 quarterstaff of freezing a +2 robe of cold resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (1, 3, Lair:4) a +0 arbalest (14, 43, Lair:4) the +2 robe of the Guardian {rElec rN+++ Str-5 Int-2} Str: It affects your strength (-5). Int: It affects your intelligence (-2). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. (22, 27, Lair:4) a +0 chain mail (31, 34, Lair:4) a +0 trident (32, 23, Lair:4) 2 atropa-tipped darts (33, 23, Lair:4) a +0 hand axe a +2 robe of cold resistance a +0 hand axe a +1 robe of fire resistance a +0 hand axe a +0 leather armour (37, 25, Lair:4) a yak corpse (37, 26, Lair:4) a yak corpse (38, 23, Lair:4) a yak corpse (39, 25, Lair:4) a yak corpse (40, 26, Lair:4) a yak corpse (41, 22, Lair:4) a yak corpse (42, 41, Lair:4) 7 stones (45, 10, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Chaos (2, 9, Lair:5) a scroll of identify (3, -3, Lair:5) a scroll of blinking (6, 2, Lair:5) a cane toad corpse (6, 5, Lair:5) a scroll of noise (8, 5, Lair:5) a +0 spear 6 curare-tipped darts (8, 11, Lair:5) a scroll of brand weapon (9, 9, Lair:5) an orb of guile (unseen) (10, -2, Lair:5) a +0 cloak (14, 11, Lair:5) 21 gold pieces (15, -5, Lair:5) a +0 falchion (16, 1, Lair:5) an elephant corpse (16, 6, Lair:5) a scroll of vulnerability (27, 3, Lair:5) a wand of polymorph (5)