Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11964474950640141276 7 grvmrks the Apothecary (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on Feb 4, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (256 turns). grvmrks the Apothecary (Djinni Fire Elementalist) Turns: 256, Time: 00:01:35 Health: 0/21 AC: 3 Str: 7 XL: 2 Next: 10% Gold: 23 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + + (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery c - a ring of protection from fire (left hand) Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal closely misses you. The jackal barely misses you. The jackal misses you. Your magical contamination has completely faded away. Your foxfire dissipates! The foxfire hits the jackal but does no damage. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. The jackal misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal misses you. The jackal closely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The foxfire hits the jackal. You kill the jackal! The foxfire hits the jackal. You kill the jackal! The jackal bites you. You die... #...................##.# #.#.#.#.####......>###.# ........# #........##.# #.#)#.#.## #........##.# .....)...# #........##h# #)#.#.##.###........##.# ...........##++.....##.####### #.#.#.#.....# #..h..'......... ..>.........# #§@.h.########## #.#.#.#.....# ######........ ............# #.####### #.#.#.#.....########.######## ............................# ####################.####.### #.# #.# #.# #.# #.# #.# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 8 creatures vanquished. Vanquished Creatures (others) 18 foxfires (D:1) 18 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grvmrks the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | grvmrks set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 169 | D:1 | Found Tufirghuh's Weapon Boutique. 255 | D:1 | HP: 1/21 [jackal (2)] 256 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, serial_shops, shop, st_stairs_10 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Foxfire || 17 Armour: Robe || 20 Dodge: Dodged || 28