Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17344183524695618914 42 gtd25 the Conjurer (level 3, -6/26 HPs) Began as a Demigod Conjurer on May 24, 2025. Mangled by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:10 (1624 turns). gtd25 the Conjurer (Demigod Conjurer) Turns: 1624, Time: 00:05:11 Health: -6/26 AC: 4 Str: 8 XL: 3 Next: 19% Magic: 1/8 EV: 5 Int: 24 God: Gold: 108 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . g - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: held A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +1 pair of boots (worn) Scrolls i - 3 scrolls of fog Potions d - a potion of enlightenment {unknown} e - a potion of brilliance f - a potion of lignification j - a potion of berserk rage {unknown} Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Apportation Tloc 4% N/A 12% 1 Kinetic Grapnel Frge 8% 1d4 12% 1 Poisonous Vapours Alch/Air 8% 1d1 12% 1 Summon Small Mammal Summ 8% N/A 12% 1 Lesser Beckoning Tloc 4% N/A 19% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 34% 3 Teleport Other Tloc 2% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:2 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. A bat comes into view. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The kobold barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm but does no damage. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The kobold barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The bat hits you but does no damage. The bat barely misses you. The kobold hits you but does no damage. The frilled lizard bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The bat hits you but does no damage. The ribbon worm bites you! You die... ...... .... ...? ... . ###.##### ...###...b...# #....lw[....# #K@.....# ### ###..#### ##.# ##..# #..# #...# #.## ###.#.# ##.# #...#.# ##..#### ##.###.# .......# #......# .......######......# You could see a ribbon worm (catching breath), a bat, a kobold and a frilled lizard. Vanquished Creatures An adder (D:2) 2 dart slugs 2 endoplasms (D:1) 3 giant cockroaches (D:1) 3 hobgoblins 3 quokkas 5 ball pythons 7 bats 5 frilled lizards 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 327 | D:1 | Reached skill level 4 in Conjurations 328 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 1072 | D:2 | Noticed Sigmund 1247 | D:2 | Found Samus's Antique Weapon Emporium. 1271 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1621 | D:2 | HP: 1/26 [ribbon worm (7)] 1624 | D:2 | Mangled by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, minmay_pentomino_t2 D:2: layout_rooms, serial_shops, shop, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.3 Spellcasting | 2 | 2.2 Dodging | | 1.9 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Short sword || 14 Cast: Magic Dart || 83 Use: Scroll || 4 Potion || 1 Armour: Robe || 22 Dodge: Dodged || 22