Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5718487980175242191 9 gtd25 the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on June 2, 2025. Slain by a kobold ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (402 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 402, Time: 00:00:59 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 6% Magic: 8/8 EV: 11 Int: 22 God: Gold: 16 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . f - +0 falchion rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons f - a +0 falchion (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of revelation {unknown} Potions d - a potion of lignification {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is moderately wounded. The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You completely miss the jackal. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. The kobold barely misses you. The jackal bites you. The kobold barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (100% to hit) The magic dart hits the kobold but does no damage. The jackal bites you. The kobold hits you with a +0 whip. You hit the jackal but do no damage. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. Magic courses through your body. The jackal closely misses you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold hits you with a +0 whip. You die... ########### .. #.......... #.# ####.#### #... #.......# #...###### .# #.#####.# ......... .# #.#...#.# ..†...K.# .# #.#...#.# #h@####.+ #.#.<...# #.....#.# #.#...#.# #.###.#.# #.#...#.# #.#...#.# #.#####.# ..#.....# #.......# ####...#.#.####.#### #...#.#.......... #...#.########### #...#............ You could see a jackal and a kobold. Vanquished Creatures 2 endoplasms (D:1) 3 jackals (D:1) A quokka (D:1) 3 bats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 391 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 402 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, basic_ecumenical_altar, st_stairs_9 Action || total ---------------------------++------- Melee: Falchion || 3 Cast: Magic Dart || 28 Use: Potion || 1 Armour: Robe || 12 Dodge: Dodged || 11