Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 9940557472011734376 39 gtd25 the Conjurer (level 3, -4/20 HPs) Began as a Deep Elf Conjurer on June 9, 2025. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (1410 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 1410, Time: 00:03:18 Health: -4/20 AC: 2 Str: 4 XL: 3 Next: 26% Magic: 6/10 EV: 11 Int: 24 God: Gold: 60 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . e - +0 long sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons e - a +0 long sword (weapon) Missiles f - 6 boomerangs Armour a - a +0 robe (worn) Jewellery d - an amulet of regeneration (worn) Scrolls c - 2 scrolls of identify g - a scroll of teleportation {unknown} i - 3 scrolls of revelation {unknown} Potions b - a potion of magic h - a potion of might j - a potion of invisibility k - 2 potions of brilliance l - a potion of resistance {unknown} m - a potion of enlightenment {unknown} Skills: + Level 0.3 Fighting + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.7 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Freeze Ice 16% 1d4 10% 1 Hailstorm Conj/Ice 16% 3d6 11% 3 Frozen Ramparts Ice 8% 1d2 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Cigotuvi's Putrefaction Necr/Air 4% N/A 69% 4 Dispel Undead Necr 4% 3d7 69% 4 Martyr's Knell Necr/Summ 4% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! An orc priest comes into view. It is wielding a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! You hear a shout! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You hear a shout! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (moderately wounded, 100% to hit) The magic dart hits the orc priest! The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.. ..#.. #.# #.#.# #.# #.#<. #.# #.#.# #.# #.#.# #.# #.#.# #.########.#.########### .............†..)......> #.#........#####@## ..#........#.....# ###........#.###.## #........'........ #........#.###.### #.......)#.# ?.o #........#'# #.# #########... ..# ... .# You could see an orc priest. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 giant cockroaches (D:1) 3 hobgoblins 4 jackals (D:2) An orc (D:2) 2 quokkas (D:1) 5 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) 3 kobolds 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 273 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1210 | D:2 | Found a faded altar of an unknown god. 1305 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 1354 | D:2 | Reached skill level 5 in Conjurations 1410 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, chequers_serial_rivers_marsh D:2: minmay_razor_zed, layout_basic, serial_shops, shop, shapermc_ecumenical_altar_mp_ritualfount Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Fighting | | 0.3 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Long sword || 23 Cast: Magic Dart || 59 Use: Scroll || 5 Armour: Robe || 22 Dodge: Dodged || 35