Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 7243789627102474321 140 gtd25 the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on June 11, 2025. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:14 (1565 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 1565, Time: 00:05:14 Health: -4/28 AC: 3 Str: 4 XL: 5 Next: 2% Magic: 10/12 EV: 11 Int: 25 God: Gold: 33 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . k - +0 long sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons f - a +0 short sword k - a +0 long sword (weapon) Missiles e - 4 boomerangs (quivered) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Magical Staves g - a staff of cold Scrolls c - a scroll of teleportation Potions h - a potion of ambrosia {unknown} i - a potion of cancellation {unknown} j - 2 potions of lignification {unknown} Skills: + Level 2.6 Dodging + Level 3.4 Stealth + Level 3.9 Spellcasting + Level 6.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 72% 2d7 1% 2 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Awaken Armour Erth/Frge 8% N/A 67% 4 Summon Forest Summ/Tloc 2% N/A 95% 5 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Forge Phalanx Beetle Frge 2% N/A 100% 6 Fortress Blast Frge 5% 6d4 100% 6 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! Magic courses through your body. The gnoll hits you from afar with a +0 halberd. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd. You die... ### ..# #.#)# #.# .#.# #.# .#.# #######.# #..)# #.......# #.... #.##†##.# #.#j# #.#.#.#.# #.#.# #..###..# #.#@# #.#.#.#.# #.#(# ##.##.##.#####.#.# ..............)..# ...##.##.#####..## ####∩...........# #..##.######.# #..##.# #.# #..##.# #># You could see a gnoll. Vanquished Creatures Jessica (D:2) An orc wizard (D:2) 3 gnolls (D:3) 3 adders A dart slug (D:1) 4 orcs (D:2) An endoplasm (D:2) 2 giant cockroaches (D:2) 5 hobgoblins 3 quokkas (D:2) 2 ball pythons (D:1) 4 goblins (D:1) 5 kobolds A rat (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 364 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 516 | D:1 | Reached skill level 5 in Conjurations 539 | D:1 | Found a faded altar of an unknown god. 827 | D:2 | Noticed Jessica 829 | D:2 | Killed Jessica 830 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1044 | D:2 | Reached XP level 4. HP: 14/24 MP: 6/11 1150 | D:2 | Reached skill level 6 in Conjurations 1490 | D:3 | Found Jetoiwn's Assorted Antiques. 1537 | D:3 | Reached XP level 5. HP: 22/28 MP: 1/12 1565 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring, shapermc_ecumenical_altar_ellora D:2: layout_rooms, minivault_27, chequers_arboretum, uniq_jessica D:3: gammafunk_gnarly_gnolls, layout_loops_ring, minitemple, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Stealth | 3 | 3.4 Dodging | | 2.6 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 9 | || 9 Cast: Magic Dart | 49 | 44 || 93 Use: Scroll | 3 | 1 || 4 Potion | | 1 || 1 Armour: Robe | 1 | 5 || 6 Dodge: Dodged | 2 | 2 || 4