Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16094166829790777602 70 gtd25 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on June 22, 2025. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:17 (1646 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 1646, Time: 00:04:18 Health: -2/24 AC: 5 Str: 4 XL: 4 Next: 4% Magic: 1/11 EV: 10 Int: 25 God: Gold: 70 SH: 0 Dex: 13 Spells: 9/10 levels left rFire + . . - Nothing wielded rCold + . . (no offhand) rNeg . . . o - +1 leather armour of the Hundredfold Tales {rF+ rC+ Will+} rPois + e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ n - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe e - a +0 helmet (worn) o - the +1 leather armour of the Hundredfold Tales (worn) {rF+ rC+ Will+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Jewellery n - a ring of poison resistance (worn) Scrolls d - 3 scrolls of teleportation Potions b - a potion of magic c - a potion of enlightenment f - a potion of mutation {unknown} g - a potion of attraction {unknown} h - a potion of brilliance {unknown} i - 2 potions of curing j - a potion of resistance {unknown} l - a potion of haste {unknown} m - 2 potions of heal wounds q - a potion of moonshine {unknown} Baubles p - 3 flux baubles Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.9 Spellcasting + Level 5.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 66% 2d6 2% 2 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 45% 4 Summon Forest Summ/Tloc 2% N/A 99% 5 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The gnoll hits you but does no damage. An endoplasm comes into view. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 spear! You die... #### ...# ############. ##.# #....@j).J... ##.#########.######..... #.......†##...## ##. ...#####.......# #.## ####...## #.# ##.## #.# #.# #.# #.# ..# ##+## You could see a gnoll and an endoplasm. Vanquished Creatures 2 gnolls (D:3) A dart slug (D:1) A ribbon worm (D:2) 7 endoplasms 5 giant cockroaches 6 hobgoblins A quokka (D:3) 4 ball pythons (D:2) 6 bats 3 frilled lizards 5 goblins 4 jackals (D:1) 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 272 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 508 | D:1 | Reached skill level 5 in Conjurations 827 | D:2 | Identified the +1 leather armour of the Hundredfold Tales | {rF+ rC+ Will+} 872 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1391 | D:2 | Noticed Crazy Yiuf 1640 | D:3 | Reached XP level 4. HP: 15/24 MP: 2/11 1646 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic D:2: layout_loops_cross, corexii_leaking_fountain, minmay_octomino_e4, uniq_crazy_yiuf_cottage D:3: layout_loops_corners, minmay_shallow_snake_nest, uniq_grinder, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 92 | 3 || 95 Use: Scroll | 5 | || 5 Armour: Robe | 6 | || 6 Leather armour | 3 | 4 || 7 Dodge: Dodged | 11 | 3 || 14