Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 13952922625829780661 135 gtd25 the Conjurer (level 4, 0/36 HPs) Began as a Deep Elf Conjurer on June 22, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:10:36 (3177 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 3177, Time: 00:10:36 Health: 0/36 AC: 4 Str: 4 XL: 4 Next: 97% Magic: 1/12 EV: 11 Int: 25 God: Gold: 214 SH: 0 Dex: 13 Spells: 6/11 levels left rFire . . . n - +2 trident (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . m - +1 helmet rElec . c - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.26/turn %: no passive effects @: berserking, lethally poisoned (0 -> -8), very slightly contaminated, very quick A: magic regeneration a: Evoke Invisibility You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 214 gold pieces. Inventory: Hand Weapons l - a +1 short sword n - a +2 trident of protection (weapon) u - a +1 war axe of freezing Missiles i - 6 boomerangs q - 9 poisoned darts s - 6 javelins Armour a - a +0 robe (worn) c - a scarf of invisibility (worn) k - a +0 buckler m - a +1 helmet (worn) v - an orb of light Wands h - a wand of mindburst (12) Scrolls o - 3 scrolls of teleportation r - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of haste e - 2 potions of resistance f - 2 potions of moonshine Baubles g - 2 flux baubles Talismans j - a medusa talisman Skills: + Level 2.9 Dodging + Level 2.9 Stealth + Level 4.4 Spellcasting + Level 6.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 70% 2d7 1% 2 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Conjure Ball Lightning Conj/Air 10% 3x3d6 98% 6 Discord Hex 2% N/A 100% 8 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your weapon exudes an aura of protection. The scorpion is heavily wounded. You feel very sick. The scorpion stings you but does no damage. The scorpion stings you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The scorpion stings you. You hit the scorpion. Your weapon exudes an aura of protection. The scorpion is almost dead. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You are too berserk! You barely miss the scorpion. The scorpion is almost dead. You die... #.# #.# #.# #.# #.# #<# #.# #.## #.# ##... #.# ##.... #####.#####.#### #####...>..........# #.s@..###.#####.##.# #.##### #.######.#.# #. #.#......... #. #.#.#####..# #. #.# #..# .. #.# #..# :. #.# #..# .. #.# #... ##.# You could see a scorpion. Vanquished Creatures Ijyb (D:3) An orc wizard (D:4) A gnoll (D:1) 3 ribbon worms 3 endoplasms 5 hobgoblins 14 orcs 3 quokkas 6 ball pythons 6 bats 7 frilled lizards A giant cockroach (D:3) 7 goblins 7 kobolds 6 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 292 | D:1 | Found a faded altar of an unknown god. 542 | D:1 | Reached skill level 5 in Conjurations 584 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/9 2129 | D:3 | Noticed Ijyb 2139 | D:3 | Killed Ijyb 2140 | D:3 | Reached XP level 4. HP: 21/24 MP: 1/11 2208 | D:3 | Found a burning altar of Makhleb. 2694 | D:4 | Noticed a black bear 2767 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3072 | D:4 | Reached skill level 6 in Conjurations 3177 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, angelslayer_ecumenical_altar_simple_liquid, nicolae_concentric_dashed_squares_wild, wander_ebering_terrifying_dragon_lair D:2: layout_basic, serial_park_tiny_pond D:3: layout_rooms, mainiacjoe_overflow_tiny_flanked, minmay_misc_feat_doors, amcnicky_mini_corridor_feature, uniq_ijyb D:4: layout_loops_ring, mainiacjoe_overflow_alcove_1, goddamned_bats Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.4 Dodging | | 2.9 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | | 8 || 8 Cast: Magic Dart | 98 | 66 || 164 Iskenderun's Myst | | 5 || 5 Use: Scroll | 7 | 4 || 11 Potion | | 2 || 2 Armour: Robe | 3 | 21 || 24 Dodge: Dodged | 8 | 12 || 20 Block: Buckler | 2 | || 2