Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 6809816732676845458 94 gtd25 the Conjurer (level 4, -5/19 (24) HPs) Began as a Tengu Conjurer on July 2, 2025. Slain by Terence ... wielding a +1 falchion of draining (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:19 (1880 turns). gtd25 the Conjurer (Tengu Conjurer) Turns: 1880, Time: 00:04:20 HP: -5/19 (24) AC: 3 Str: 8 XL: 4 Next: 63% MP: 5/9 EV: 11 Int: 20 God: Gold: 196 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . n - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . c - amulet of magic regeneration Will +.... k - ring of willpower Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.51/turn %: acrobat @: heavily drained A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons n - a +1 dagger of venom (weapon) Missiles g - 4 boomerangs Armour a - a +0 robe (worn) d - a +0 cloak (worn) Jewellery c - an amulet of magic regeneration (worn) k - a ring of willpower (worn) Scrolls e - 2 scrolls of identify h - a scroll of fear {unknown} l - a scroll of teleportation {unknown} m - a scroll of poison {unknown} Potions b - a potion of magic f - a potion of moonshine {unknown} j - 2 potions of attraction Talismans i - a rimehorn talisman Skills: + Level 2.4 Dodging + Level 2.2 Stealth + Level 2.8 Spellcasting + Level 6.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Slow Hex 8% N/A 14% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Confusing Touch Hex 2% N/A 41% 3 Fugue of the Fallen Necr 2% N/A 41% 3 Anguish Hex/Necr 1% N/A 82% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 falchion of draining and wearing a +0 chain mail (lightly wounded, poisoned, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +1 falchion of draining. You feel drained. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 falchion of draining and wearing a +0 chain mail (heavily wounded, poisoned, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 falchion of draining and wearing a +0 chain mail (heavily wounded, poisoned, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +1 falchion of draining. You feel drained. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +1 falchion of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 falchion of draining and wearing a +0 chain mail (heavily wounded, poisoned, 100% to hit) The magic dart hits Terence! Terence is almost dead. Terence hits you with a +1 falchion of draining! You die... Terence says, "And stay out!" ...............# ######..######.# #..# #.# #..# #.# #.[# #.# #..# #.# #..# #.# .##.######..### #.# ......@@......# #.# ###.######.##.# #.## #.##.# #..# #.######.##.# #.[# #.##.....##.# #..# #.##.######.# #..# #.##.# #.# #..# ### #.##.# #.# #..# ..### #.##.######.####..# You could see Terence (poisoned). Vanquished Creatures 5 adders 2 dart slugs An orc (D:3) 5 endoplasms 2 giant cockroaches (D:2) 5 hobgoblins 4 quokkas 5 ball pythons 4 bats 2 frilled lizards (D:2) 8 goblins 3 kobolds (D:1) 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 231 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 472 | D:1 | Reached skill level 6 in Conjurations 903 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/7 1121 | D:2 | Found a faded altar of an unknown god. 1181 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/8 1867 | D:3 | Noticed Terence 1880 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic, chequers_serial_rivers_marsh, minmay_liquid_box D:2: layout_rooms, serial_glass, glass_columns_b, glass_columns_c, chequers_ecumenical_altar_simple_redux, glass_columns_b D:3: minmay_chambers_of_twos, layout_loops_ring, chequers_serial_rivers_marsh, nicolae_shop_information_kiosk, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.9 Dodging | | 2.4 Stealth | | 2.2 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 2 || 2 Cast: Magic Dart | 67 | 39 || 106 Use: Scroll | 1 | 4 || 5 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 9 | 1 || 10