Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10485977395740501105 14 gtd25 the Conjurer (level 2, -1/1 HPs) Began as a Deep Elf Conjurer on July 5, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (315 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 315, Time: 00:01:03 Health: -1/1 AC: 0 Str: 4 XL: 2 Next: 31% Magic: 7/8 EV: 12 Int: 22 God: Gold: 22 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.22/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, magic regeneration a: End Transformation You were on level 1 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Missiles f - 6 poisoned darts (quivered) Armour a - a +0 robe (melded) Scrolls c - a scroll of fog {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} Baubles e - 2 flux baubles Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! Your magical contamination has completely faded away. Things that are here: a +0 dagger; a goblin corpse 2 jackals come into view. You crush the flux bauble in your hand and feel its energy flooding your body. Your body destabilises. Your +0 robe melds into your body. A jackal comes into view. The jackal barks! x2 The jackal barks! The jackal misses you. You barely miss the jackal. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal closely misses you. x2; The jackal bites you. Ouch! That really hurt! You die... ..###.........# ........#.# ### ###...#######......##...##### #...#.......#### #......... #####.......# #.#..####. #.......# #.#...### #.......# #.##.>..# #.......# #.##..#.# #....hh?######.##).#.# #....hp............# . #.......#######.##.# # #######.# #......# #.# #.#....# #.# #.#...... #.# # #.#.###.# #.# #.#.. # #.# #.###. #.. .# You could see 3 jackals. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 176 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 315 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 25 Armour: Skin || 1 Dodge: Dodged || 3