Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 13608700352960773916 25 gtd25 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on July 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:46 (850 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 850, Time: 00:01:47 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 8/8 EV: 11 Int: 22 God: Gold: 14 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Missiles i - 5 poisoned darts k - a throwing net Armour a - a +0 robe (worn) Jewellery e - a +4 ring of slaying Scrolls c - 2 scrolls of revelation {unknown} d - a scroll of enchant weapon {unknown} f - a scroll of summoning {unknown} h - 2 scrolls of brand weapon {unknown} Potions b - a potion of magic g - a potion of curing {unknown} j - 2 potions of mutation {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Nazja's Percussive Temp Frge 1% 4d4 98% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a stone staircase leading down. i - 5 poisoned darts (gained 2) Found a dagger. A quokka comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka! You kill the quokka! Your magical contamination has completely faded away. There is a stone staircase leading down here. k - a throwing net You pick up a book of Duality and begin reading... You add the spells Vampiric Draining, Nazja's Percussive Tempering and Splinterfrost Shell to your library. There is a stone staircase leading down here. You now have 14 gold pieces (gained 6). You see here a +0 dagger. There is an escape hatch in the floor here. You open the door. There is an open door here. Done exploring. Done exploring. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #................#ß^..# #................###### #######......#...# #... ######.#...# #... ###### #.#...# #... #....# #.#...# #... #....# #.#...# #... #....#####.##### #... #...@'.....# #... #....####### #### #....# #....# #....# ###### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 6 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 222 | D:1 | Found a faded altar of an unknown god. 228 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 377 | D:1 | Reached skill level 5 in Conjurations 850 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 46 Armour: Robe || 4 Dodge: Dodged || 4