Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 3086647335143570437 44 gtd25 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Aug 3, 2025. Slain by a gnoll ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (1055 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 1055, Time: 00:01:58 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 39% Magic: 1/9 EV: 11 Int: 24 God: Gold: 4 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . e - +1 dagger (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons e - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) h - a +0 cloak Jewellery d - a ring of see invisible (worn) f - a ring of poison resistance Potions b - a potion of magic c - a potion of attraction Skills: + Level 3.0 Dodging + Level 2.6 Stealth + Level 3.3 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll misses you. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The quokka barely misses you. The gnoll completely misses you. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The quokka closely misses you. The gnoll hits you with a +0 flail. You die... .. ..# ### .. ..#.. # ######.#. .# #....... .. #...j#.#.### #...@j...... ####r#.#.### ... .. ##..) .# ....# # ..... ..#.## ...#.# You could see 2 gnolls and a quokka. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) 4 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 149 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/8 1052 | D:2 | Reached skill level 5 in Conjurations 1052 | D:2 | Reached XP level 3. HP: 3/19 MP: 1/9 1055 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring, chequers_serial_rivers_large_b D:2: layout_basic, basic_altar, kennysheep_potato Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Conjurations | 5 | 5.2 Stealth | | 2.6 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 52 Use: Scroll || 3 Armour: Robe || 6 Dodge: Dodged || 11