Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 11905181471659114728 100 gtd25 the Conjurer (level 4, -1/22 (24) HPs) Began as a Deep Elf Conjurer on Aug 7, 2025. Was an Initiate of the Shining One. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:36 (1877 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 1877, Time: 00:05:36 HP: -1/22 (24) AC: 6 Str: 4 XL: 4 Next: 47% MP: 8/12 EV: 11 Int: 25 God: the Shining One [......] Gold: 85 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . m - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . j - +1 pair of gloves SInv . c - +0 pair of boots Will ..... (no amulet) Stlth + k - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no passive effects @: blinded, glowing, lightly drained A: magic regeneration a: Renounce Religion You were on level 2 of the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons f - a +2 flail of holy wrath m - a +2 dagger of venom (weapon) p - the +10 hammer of Malum In Se {freeze, rF+ rC++ rN+ Str-3} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) h - a +0 cloak (worn) j - a +1 pair of gloves (worn) Jewellery k - a +4 ring of slaying (worn) Scrolls n - a scroll of revelation {unknown} o - 2 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} e - a potion of mutation {unknown} g - 2 potions of lignification {unknown} i - a potion of attraction {unknown} l - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 2.7 Dodging + Level 2.7 Stealth + Level 4.1 Spellcasting + Level 5.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (100% to hit) The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You feel drained. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (100% to hit) The magic dart hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos. Crazy Yiuf freezes you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, 100% to hit) The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos. You are blinded! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, 100% to hit at this distance) The magic dart hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, 100% to hit at this distance) The magic dart hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf glowers. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... #....###..~~~≈.#### #....# #...≈≈~~≈## ♣....♣ ###.≈~≈≈≈≈## ♣♣..)♣ #..~≈≈≈≈≈# ♣♣.♣♣ ##.(≈≈≈≈≈≈ ♣♣.♣ ######### ♣)♣♣ #..... ♣♣)♣ #..... ♣@♣♣ #..... #j# #..... ).) #..... #.).# ###### #).⌠# ##### You could see Crazy Yiuf. Vanquished Creatures Terence (D:2) 4 adders 2 dart slugs A ribbon worm (D:2) A giant cockroach (D:2) 7 hobgoblins 3 jackals (D:2) 3 quokkas (D:1) 2 ball pythons 5 bats 3 endoplasms (D:1) A frilled lizard (D:2) 3 goblins 3 kobolds A rat (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 263 | D:1 | You fall into a shaft and drop 1 floor! 284 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 338 | D:2 | Found a glowing golden altar of the Shining One. 344 | D:2 | Became a worshipper of the Shining One 398 | D:2 | Found a faded altar of an unknown god. 404 | D:2 | Reached skill level 5 in Conjurations 514 | D:2 | Reached XP level 3. HP: 17/19 MP: 4/9 723 | D:2 | Noticed Terence 1527 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1629 | D:2 | Killed Terence 1866 | D:2 | Identified the +10 hammer of Malum In Se {freeze, rF+ rC++ | rN+ Str-3} 1869 | D:2 | Noticed Crazy Yiuf 1877 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, corexii_item_surrounded_by_moat D:2: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_d, shapermc_ecumenical_altar_notcrosses, basic_altar, minivault_5, hangedman_decor_growths, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.1 Fighting | | 0.1 Dodging | | 2.7 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 92 | 22 || 114 Use: Scroll | 2 | || 2 Armour: Robe | 37 | 10 || 47 Dodge: Dodged | 50 | 9 || 59