Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 11850512874525799157 25 gtd25 the Conjurer (level 2, 0/22 HPs) Began as a Deep Elf Conjurer on Aug 10, 2025. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (960 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 960, Time: 00:02:05 Health: 0/22 AC: 21 Str: 4 XL: 2 Next: 86% Magic: 0/8 EV: 2 Int: 22 God: Gold: 132 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . c - staff of conjuration rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 132 gold pieces. Inventory: Missiles f - 6 atropa-tipped darts Armour a - a +0 robe (melded) Magical Staves c - a staff of conjuration (weapon) Jewellery k - a ring of positive energy Scrolls d - 2 scrolls of identify {unknown} j - a scroll of vulnerability {unknown} Potions b - a potion of magic e - 2 potions of lignification g - a potion of enlightenment {unknown} h - 2 potions of heal wounds {unknown} i - a potion of invisibility {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.3 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 78% 2d7 2% 2 Blink Tloc 6% N/A 19% 2 Call Imp Summ 6% N/A 19% 2 Fulminant Prism Conj/Alch 11% 3d9 38% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History You feel a surge of power! The magic dart hits Terence. Terence is moderately wounded. Terence hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..#######..## #######..#.........# #..........#####...# #.#####..### #)....# #.#......# #.##..# ....###.## #.##..# ##.#(##># # #...# ..###...# #.#.# ##.# #### #♣#.# # #.# #@#.# # .# #.#.# # # #.#.# . ##.#######.#.# . ......@....#.# .#.....##### ....#.# [.. #. You could see Terence. Vanquished Creatures A dart slug (D:2) An endoplasm (D:2) A giant cockroach (D:2) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons 5 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D:1 | Found Pyleit's Distillery. 148 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 648 | D:1 | Reached skill level 5 in Conjurations 940 | D:2 | Noticed Terence 960 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, serial_shops, shop D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 58 Use: Potion || 1 Armour: Robe || 5 Skin || 1 Dodge: Dodged || 7