Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 9709916433035033222 21 gtd25 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Aug 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:25 (1277 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 1277, Time: 00:02:25 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 8/8 EV: 11 Int: 22 God: Gold: 113 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . d - +1 short sword (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons d - a +1 short sword of draining (weapon) Missiles h - 2 javelins Armour a - a +0 robe (worn) j - a +0 pair of gloves Scrolls f - a scroll of torment {unknown} k - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} e - a potion of curing {unknown} g - a potion of might {unknown} i - a potion of enlightenment {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Found a stone staircase leading down. A bat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! A bat comes into view. Found a stone staircase leading down. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! There is a stone staircase leading down here. A ball python comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python! You kill the ball python! Found a dagger. You see here a +0 dagger. Found a stone staircase leading down. There is a stone staircase leading down here. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.########### #.#.# # #.#.# # ##########.#.#### #### #..........#....# #... #.########.####.# #.## #.# ##.#.###.# #.# #.# ##.###.##.# #.# #.# #@## ##.#.# #.# #.# ###.###.##.# #)# #.# #....#.....# #.# #.# #.##..###### #.## #.# #.##..# #... #># #†##..# #### #.# #.##..# #.####.##..# #..........###### There were no monsters in sight! Vanquished Creatures 2 endoplasms 2 giant cockroaches 3 jackals (D:1) 2 quokkas (D:1) 5 ball pythons 4 bats A goblin (D:1) 4 kobolds 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 195 | D:1 | Found a faded altar of an unknown god. 322 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 324 | D:1 | Reached skill level 5 in Conjurations 867 | D:2 | Found Gast's General Store. 890 | D:2 | Found a hazy altar of Hepliaklqana. 1277 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, serial_park_tiny_pond D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_real_fake_doors Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Short sword || 6 Cast: Magic Dart || 34 Use: Scroll || 3 Armour: Robe || 5 Dodge: Dodged || 8