Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1599083290102508382 23 gtd25 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Aug 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:14 (756 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 756, Time: 00:02:15 Health: 15/15 AC: 3 Str: 4 XL: 2 Next: 75% Magic: 8/8 EV: 11 Int: 22 God: Gold: 29 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Missiles c - 6 poisoned darts Armour a - a +1 robe (worn) Scrolls f - a scroll of identify Potions b - a potion of magic e - a potion of curing Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A quokka comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! Your magical contamination has completely faded away. g - a scroll labelled JORHAO DUCAOWK Done exploring. Done exploring. Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled QAGERAGUZI, it crumbles to dust. It was a scroll of blinking. As you read the scroll labelled GISSOVUCHU, it crumbles to dust. It is a scroll of identify. e - a potion of curing As you read the scroll labelled JORHAO DUCAOWK, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.########.......#########...#.. #........##ß.ß_ß.ß## ##.##.. ##.###########ß#############.##.# #.......###########............. #######[#.##.............####### #.#............##...##ß### #.#####.#.####...........) #.# #.#.# ##.##..÷...... ###.# #.#@###...##.#..(... #...# #.........##.###ß### #.### #.#.##....##.####### #.# ###.#.##.#..#...#..... #.# #...).##.#........#... #.# #..>..##.##.#...#..... #^#####..............###.##. #.†††.....÷.#..........#.##. ######...†..#.###........##. There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 6 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 5 goblins (D:1) A kobold (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 156 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 274 | D:1 | Reached skill level 5 in Conjurations 756 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring, corexii_hall_statues_x Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.1 Action || total ---------------------------++------- Cast: Magic Dart || 50 Use: Scroll || 3 Armour: Robe || 2 Dodge: Dodged || 6