Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 8137306998578216555 58 gtd25 the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Aug 19, 2025. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1165 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 1165, Time: 00:02:06 Health: -5/19 AC: 2 Str: 4 XL: 3 Next: 75% Magic: 3/10 EV: 11 Int: 24 God: Gold: 53 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of gloves Scrolls i - a scroll of silence {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - a potion of moonshine {unknown} e - a potion of enlightenment {unknown} g - a potion of brilliance {unknown} h - 2 potions of lignification {unknown} j - a potion of heal wounds {unknown} k - a potion of attraction {unknown} Skills: + Level 2.8 Dodging + Level 2.8 Stealth + Level 3.6 Spellcasting + Level 5.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Hailstorm Conj/Ice 17% 3d6 10% 3 Summon Ice Beast Ice/Summ 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you with a +0 flail! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..#####.# #.# #........# #.# ##.##########.## ##'## #......# #...## #.###..# .....####.###..## ......##........# .......#..#.....#######. .......'........@@Kr.... .......#..#.....#######. ......##..##....# .....###........# #...## #.###.##.# ##'## #.###.##.# #.# #........# #.# #####.#### ##.## #.# You could see Terence, a kobold and a rat. Vanquished Creatures 4 adders (D:2) 2 dart slugs An endoplasm (D:1) A quokka (D:1) 8 ball pythons 5 bats (D:1) 2 frilled lizards 2 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 184 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 275 | D:1 | Found Ydghularui's Antique Armour Shoppe. 641 | D:2 | Reached skill level 5 in Conjurations 695 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1156 | D:2 | Noticed Terence 1165 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_rooms, serial_shops, nicolae_shop_tiny_statue_garden, minmay_misc_feat_columns D:2: layout_loops_corners, minmay_misc_feat_rows, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.8 Stealth | | 2.8 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 63 Armour: Robe || 8 Dodge: Dodged || 5