Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 8706212817448412299 125 gtd25 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Aug 22, 2025. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 4 of the Dungeon. The game lasted 00:03:57 (1778 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 1778, Time: 00:03:57 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 82% Magic: 1/12 EV: 11 Int: 25 God: Gold: 168 SH: 0 Dex: 13 Spells: 11/12 levels left rFire . . . j - +1 long sword (freeze) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.26/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons j - a +1 long sword of freezing (weapon) Missiles c - 2 atropa-tipped darts Armour a - a +0 robe (worn) i - an orb of guile p - an orb of wrath Jewellery e - an amulet of regeneration (worn) Wands r - a wand of flame (14) Potions b - 2 potions of magic g - 3 potions of curing l - 2 potions of moonshine {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 4.5 Spellcasting + Level 6.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 72% 2d7 1% 2 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Frozen Ramparts Ice 10% 1d2 26% 3 Ozocubu's Armour Ice 5% N/A 26% 3 Metabolic Englaciation Hex/Ice 2% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an orc, wielding a +0 whip of holy wrath (severely wounded, 100% to hit) The magic dart hits the orc. You kill the orc! The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (100% to hit) The magic dart hits the orc. The orc is severely wounded. The orc closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the orc. The orc is almost dead. The orc barely misses you. The orc wizard closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc hits you but does no damage. The orc wizard hits you with a +0 dagger. You die... .# .# ## .# .. .# #. .# #. .# #.. ######†#.#..... ......$@...# ##.#..oo...# ###.#....... #. ......% #. .####.# .. .. # .. .. ### ..# You could see an orc wizard and an orc. Vanquished Creatures An iguana (D:3) A gnoll (D:1) 2 adders 2 ufetubi (D:4) 5 ribbon worms 3 orcs (D:4) 4 endoplasms 9 hobgoblins 4 jackals (D:2) 2 quokkas 4 ball pythons 3 bats (D:2) 2 frilled lizards 3 giant cockroaches 4 goblins 4 kobolds 2 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 155 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 271 | D:1 | Reached skill level 5 in Conjurations 532 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1292 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1478 | D:3 | Found a broken altar of Ashenzari. 1768 | D:4 | Reached skill level 6 in Conjurations 1768 | D:4 | HP: 1/24 [orc/+0 short sword (3)] 1774 | D:4 | HP: 1/24 [orc/+0 dagger (2)] 1778 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms, nicolae_grassy_gnolls D:2: layout_loops_cross, grunt_decor_resistance D:3: layout_rooms, nicolae_ashenzari_skybound D:4: layout_loops_ring, general_overflow_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.5 Dodging | | 2.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 88 | 36 || 124 Use: Scroll | | 9 || 9 Armour: Robe | 7 | 16 || 23 Dodge: Dodged | 7 | 14 || 21