Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 12990655402838783718 89 gtd25 the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on Aug 22, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:51 (1456 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 1456, Time: 00:02:51 Health: 24/24 AC: 3 Str: 4 XL: 4 Next: 31% Magic: 12/12 EV: 11 Int: 25 God: Gold: 30 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . n - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: weak-willed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Missiles k - 3 poisoned darts Armour a - a +0 robe (worn) n - a +0 pair of boots (worn) Scrolls g - a scroll of identify Potions b - a potion of magic d - 2 potions of curing e - a potion of lignification {unknown} h - a potion of enlightenment {unknown} i - 2 potions of moonshine {unknown} m - 2 potions of heal wounds {unknown} o - a potion of invisibility {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 4.0 Spellcasting + Level 5.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The endoplasm quivers. An endoplasm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Found 8 stones. You see here 8 stones. o - a fuming pink potion As you open the door, it creaks loudly! There is an open door here. d - 2 dark potions (gained 1) You see here a +0 dagger. Done exploring. As you read the scroll labelled DAUZOI BEKAFE, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled RISIAT BUSOTEM, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled ULLEUR LIAPT, it crumbles to dust. It is a scroll of identify. d - 2 potions of curing As you read the scroll labelled VEEGUI MAUWOIG, it crumbles to dust. You feel momentarily disoriented. It was a scroll of revelation. As you read the scroll labelled PAMUFU TOEME, it crumbles to dust. It is a scroll of amnesia. Okay, then. Your surroundings suddenly seem different. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ######)...# #.########.....### #.########.....### #######.########.....### ........########.....### #######.########.....### .### ##########.....### ##### ..## #######.....########.... #..### ####...@..........†..... #....# ####.###############.... #....# ####.#.............#.... #....# ####.#.###########.###.# #...(# ####.#.#####<#####.# #.# #....## ####.#.#####...†...# #.# #.....#######÷#.###############.# ###....................# #......# ###.....÷.........####.# #.#####. There were no monsters in sight! Vanquished Creatures Jessica (D:2) 2 adders (D:2) 2 dart slugs 7 endoplasms 3 giant cockroaches (D:2) A hobgoblin (D:1) 6 jackals (D:1) A quokka (D:1) 3 ball pythons 3 bats 2 frilled lizards (D:2) 4 goblins 5 kobolds 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 101 | D:1 | Reached XP level 2. HP: 10/15 MP: 1/8 236 | D:1 | Reached skill level 5 in Conjurations 479 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/9 988 | D:2 | Noticed Jessica 991 | D:2 | Killed Jessica 992 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1456 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hall_of_pillars, layout_basic, minmay_pentomino_t4 D:2: layout_basic, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.0 Dodging | | 2.6 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 16 || 87 Use: Scroll | | 5 || 5 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 2 | 1 || 3