Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1363400343135468416 41 gtd25 the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Aug 24, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:39 (1468 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 1468, Time: 00:02:40 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 32% Magic: 9/9 EV: 11 Int: 24 God: Gold: 27 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . g - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons c - a +2 mace of protection g - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of enchant weapon {unknown} Potions b - a potion of magic e - a potion of cancellation {unknown} f - a potion of resistance {unknown} h - a potion of moonshine {unknown} Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Soul Splinter Necr 12% N/A 11% 1 Grave Claw Necr 6% 2d7 16% 2 Sublimation of Blood Necr 3% N/A 16% 2 Teleport Other Tloc 3% N/A 32% 3 Vampiric Draining Necr 3% 2d6 32% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Curse of Agony Necr 3% N/A 96% 5 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You see here a +0 scale mail. An endoplasm comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! You see here a bat corpse. A hobgoblin comes into view. Found a stone staircase leading up. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. A hobgoblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin! You kill the hobgoblin! Done exploring. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##..#.# ##..# #. #.###.#.# #...# #. #.###.#.# ##.## #< #.......########## #.# #. ##.......#.......# #.# #. #........#..<....# #.# #######. #..##.#..#.......# #.#####....... #..#.[#..#.......###†##.......... #..#.##..#......@.......##....... #..#.##..#.......###.##########.. #........#.......# #.### #.. ####.############# #...# #.. #.# ###.# #.. #†# #.# #.. #.# ##########.# #.. #.###### #..........# ### #......# #.########## #.. There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) An orc (D:2) A giant cockroach (D:1) 2 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:2) 6 endoplasms A frilled lizard (D:1) 3 goblins 3 kobolds (D:2) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 289 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 892 | D:2 | Reached skill level 5 in Conjurations 1125 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1468 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic D:2: layout_loops_cross, minmay_tripent Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 56 Armour: Robe || 1 Dodge: Dodged || 6