Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17925279051958423008 134 gtd25 the Conjurer (level 4, 13/24 HPs) Began as a Deep Elf Conjurer on Aug 24, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:05:31 (2418 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 2418, Time: 00:05:32 Health: 13/24 AC: 2 Str: 4 XL: 4 Next: 95% Magic: 13/13 EV: 11 Int: 25 God: Gold: 183 SH: 0 Dex: 13 Spells: 12/13 levels left rFire + . . - Nothing wielded rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: about to teleport, weak-willed A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 183 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a scarf of resistance (worn) n - a +0 helmet Jewellery m - an amulet of faith Scrolls c - 2 scrolls of poison o - a scroll of identify Potions b - 2 potions of magic g - 2 potions of curing h - a potion of cancellation {unknown} j - a potion of moonshine {unknown} k - a potion of might {unknown} l - a potion of ambrosia {unknown} Talismans f - a dragon-coil talisman Skills: + Level 2.5 Dodging + Level 3.1 Stealth + Level 5.0 Spellcasting + Level 5.7 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 70% 2d7 1% 2 Volatile Blastmotes Fire/Tloc 12% 2d11 24% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Forge Monarch Bomb Fire/Frge 3% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +2 whip of chaos and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! You start resting. You are no longer corroded. You start resting. Magic restored. Things that are here: a +2 whip of chaos; 5 stones There is a large open translucent door here. Items here: ))) ††. Okay, then. HP restored. p - a scroll labelled BOJYQA QINETTE o - 2 scrolls labelled JOM MACLILIO (gained 1) You feel a little less mighty now. There is a large open translucent door here. Items here: ))) ††. You open the door. There is an open door here. Done exploring. Done exploring. The air fills with toxic fumes! As you read the scroll labelled IKKOECZ KOYS, it crumbles to dust. It was a scroll of poison. As you read the scroll labelled TUR ISSAESS, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled JAFUTE WECU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled JOM MACLILIO, it crumbles to dust. It is a scroll of identify. g - 2 potions of curing As you read the scroll labelled BOJYQA QINETTE, it crumbles to dust. Your body is wracked with pain! It was a scroll of torment. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.........#.#..%............ #.####....#§####.######...(. #.###.###.#§# #.## #.[... #.......#.#§# #..## ##'##' ########.###.#§# #...# #.#.. #............#§# ##### #.#.. #.###......#.#☼# ##§§.## #.#.. #.# #.####.#.#§# #§§§§.# #.#.. #.# #.####.###@####.§.## #.#.. #.###..§§§☼§§§§§####§### ##.#.. #......§§§§######.§§§#.# #..).. ######.§§.....#.#.§§...# ###### #....###.##..§_...## #....'...#.........# #....##.###.#..##### #########..##...###..# #### #..........####...#)'### #... There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) Terence (D:2) Robin (D:3) An adder (D:2) A dart slug (D:3) An orc (D:3) 2 giant cockroaches (D:3) 7 hobgoblins A quokka (D:1) 6 ball pythons 5 bats 6 endoplasms 3 frilled lizards (D:1) 16 goblins 12 kobolds 5 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 297 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 601 | D:1 | Reached skill level 5 in Conjurations 908 | D:2 | Noticed Terence 917 | D:2 | Killed Terence 918 | D:2 | Reached XP level 3. HP: 18/19 MP: 1/10 1438 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2133 | D:3 | Noticed Robin 2137 | D:3 | Killed Robin 2151 | D:3 | Reached skill level 5 in Spellcasting 2242 | D:3 | Found a shimmering altar of Xom. 2418 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_loops_ring D:2: minmay_general_purpose_star, layout_rooms, uniq_terence D:3: due_chaos_kobolds, layout_basic, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Spellcasting | 4 5 | 5.0 Stealth | 3 | 3.1 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | 52 || 122 Use: Scroll | | 5 || 5 Armour: Robe | 4 | 5 || 9 Dodge: Dodged | 1 | 7 || 8