Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16695023351217722325 16 gtd25 the Conjurer (level 2, 0/22 HPs) Began as a Deep Elf Conjurer on Aug 24, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:01:52 (875 turns). gtd25 the Conjurer (Deep Elf Conjurer) Turns: 875, Time: 00:01:52 Health: 0/22 AC: 21 Str: 4 XL: 2 Next: 37% Magic: 4/8 EV: 2 Int: 22 God: Gold: 58 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . c - +0 long sword rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -8), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +0 long sword (weapon) Armour a - a +0 robe (melded) Potions b - 2 potions of magic d - a potion of cancellation {unknown} e - a potion of lignification Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.3 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Hailstorm Conj/Ice 14% 3d6 13% 3 Stone Arrow Conj/Erth 28% 3d8 13% 3 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Rending Blade Conj/Frge 14% 2d7 41% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History Sigmund is lightly wounded. A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe of venom! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund closely misses you. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You die... #[# .# ... #. ..##. ... #.##.###... .. ..=$(...>#.# ##.##.#.<..# # ...#.#.##...# ..@#r# .## #...# .... #♣.#.# .# .#.## ##†..# # ......###..### #..<....# ###.###..# ...# #..# #.### #..# ... #... #.† #.. You could see Sigmund and a rat. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:2) A quokka (D:1) A frilled lizard (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 kobolds (D:1) 4 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gtd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 548 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 779 | D:2 | Noticed Sigmund 875 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_cross, nicolae_concentric_dashed_squares_mild D:2: layout_rooms, minmay_tromino_mix6, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 33 Use: Scroll || 1 Potion || 1 Armour: Robe || 4 Dodge: Dodged || 3