Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 2308920825790743148 37 gus4002 the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Aug 19, 2024. Slain by Terence ... wielding a +6 short sword of venom (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (1263 turns). gus4002 the Magician (Djinni Conjurer) Turns: 1263, Time: 00:02:46 Health: -1/25 AC: 3 Str: 6 XL: 3 Next: 60% Gold: 82 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Missiles i - 8 poisoned darts Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Jewellery k - a ring of protection from cold (left hand) Scrolls c - 2 scrolls of noise {unknown} h - a scroll of fear {unknown} j - 3 scrolls of identify {unknown} l - a scroll of enchant armour {unknown} p - a scroll of teleportation {unknown} q - a scroll of amnesia {unknown} Potions b - a potion of lignification {unknown} d - a potion of curing {unknown} e - a potion of cancellation {unknown} g - 2 potions of resistance {unknown} m - a potion of attraction {unknown} n - 3 potions of degeneration {unknown} o - a potion of heal wounds {unknown} Skills: - Level 3.1 Dodging - Level 2.4 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 e - Shock Conj/Air 68% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +6 short sword of venom and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +6 short sword of venom and wearing a +0 chain mail (84% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is lightly wounded. Terence barely misses you. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +6 short sword of venom. The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. Terence closely misses you. Terence hits you with a +6 short sword of venom! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence misses you. There is a stone staircase leading down here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +6 short sword of venom and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence barely misses you. Terence hits you with a +6 short sword of venom! You die... Terence says, "Rest in peace." #.###..... ......###...#. #.#...... . .............. #.##....... #.#...###..... #.##..##.####.##......#.#. #.##................).#.#. ####.#...##...........)..#.#. #.##.....##......###..####.## #.##..#..##......# #..# ...# #.......>##@@....###..## #.# #.###..................# #.###.#..##......####.## #...#.#.....##.#.# #.# #................# ##.# #...#.#.####.#...# #..# #..##.#.# #.#...# #.## #..##...# #.#...###.# #..###### #.#...#...# You could see Terence. Vanquished Creatures 3 dart slugs (D:1) 4 bats 5 endoplasms (D:1) 5 goblins 3 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 3 kobolds A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gus4002 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | gus4002 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 97 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 321 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 321 | D:1 | Learned a level 1 spell: Shock 1240 | D:2 | Noticed Terence 1263 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms, minmay_nonomino_d4 D:2: minmay_spotlight, layout_basic, st_stairs_6, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.1 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 59 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 7