Seeded DCSS version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 7570893390931755408 (custom seed) 0 hattey the Insei (level 1, 11/11 HPs) Began as a Human Wanderer on Mar 25, 2023. Got out of the dungeon alive. The game lasted 00:00:19 (37 turns). hattey the Insei (Human Wanderer) Turns: 37, Time: 00:00:20 Health: 11/11 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Clarity + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: iridescent scales 1, see invisible, clarity, frail 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) d - a +0 dagger Missiles c - 8 boomerangs (quivered) Armour f - a +0 robe (worn) Scrolls b - 2 scrolls of fear e - a scroll of acquirement Skills: + Level 1.0 Staves + Level 3.0 Throwing + Level 1.0 Armour + Level 5.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) You have supernaturally acute eyesight. (SInv) You possess an exceptional clarity of mind. You are frail. (-10% HP) Message History Welcome, hattey the Human Wanderer. Game seed: 7570893390931755408 (custom seed) Press ? for a list of commands and other information. Found a hand axe. Found a staircase leading out of the dungeon. You begin with the following items: a +0 quarterstaff, 2 scrolls of fear, 8 boomerangs, a +0 dagger, a potion of mutation, a +0 robe. Really quaff the potion of mutation? You feel extremely strange. Your vision sharpens. You feel frail. Your thoughts seem clearer. Iridescent scales grow over part of your body. As you open the door, it creaks loudly! There is an open door here. e - a scroll labelled RUBLYA HUYMEITH This is a scroll of acquirement! Unknown command. Unknown command. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.....# #.###### #......# ######.# #....# #.#### ##'## +...+ #.@.# +)..+ ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +0 quarterstaff, | 2 scrolls of fear, 8 boomerangs, a +0 dagger, a potion of | mutation, a +0 robe. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 0 | D:1 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 0 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 0 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 0 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 21 | D:1 | Identified a scroll of acquirement 37 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, chequers_ecumenical_altar_simple_redux, minmay_pentomino_u4 Action || total -------------------------++------- Use: Potion || 1