Seeded DCSS version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 7570893390931755408 (custom seed) 10 hattey the Insei (level 2, 21/22 HPs) Began as a Human Wanderer on Mar 26, 2023. Got out of the dungeon alive. The game lasted 00:01:36 (517 turns). hattey the Insei (Human Wanderer) Turns: 517, Time: 00:01:37 Health: 21/22 AC: 4 Str: 8 XL: 2 Next: 30% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 4 Dex: 25 Spells: 1/1 levels left rFire + . . SeeInvis . a - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . f - +0 robe rPois + Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... g - +1 pair of boots of the Grue {rElec rPois Dex+3} Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: hooves 1, horns 1, large bone plates 1, agile 1, fire resistance 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) d - a +0 dagger Missiles c - 8 boomerangs (quivered) Armour f - a +0 robe (worn) g - the +1 pair of boots of the Grue (worn) {rElec rPois Dex+3} (You acquired it on level 1 of the Dungeon) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Scrolls b - 2 scrolls of fear Potions h - 2 potions of heal wounds {unknown} i - a potion of might {unknown} Skills: + Level 1.8 Fighting - Level 1.0 Staves - Level 3.0 Throwing - Level 1.0 Armour - Level 5.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You have a pair of small horns on your head. You are partially covered in large bone plates. (SH +4) You are agile. (Dex +4, Str/Int -1) Your flesh is heat resistant. (rF+) Message History You hit the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! The giant cockroach barely misses you. You barely miss the giant cockroach. The giant cockroach barely misses you. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You completely miss the giant cockroach. The giant cockroach bites you. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! No target in view! Really quaff the potion of mutation? You feel extremely strange. You feel resistant to heat. You feel frail. You feel more resistant to heat. Really quaff the potion of mutation? You feel extremely strange. You feel robust. You feel less heat resistant. You feel agile. Your feet thicken and deform. Large bone plates grow over parts of your arms. A pair of horns grows on your head! Found a stone staircase leading down. As you open the door, it creaks loudly! You can't go up here! Unknown command. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # #.....######.....# # #.....# #.###### ###....## #......# .##...+# ######.# .##...# #....# .##..## #.#### ###..# ##'## .....# +...+ ##...+ #.@.# #...# +)..+ #...# ##+## #...# #††..# .....+ .......# ##......# #......# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 jackals (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattey the Human Wanderer began the quest for the Orb. 0 | D:1 | hattey set off with the following items: a +0 quarterstaff, | 2 scrolls of fear, 8 boomerangs, a +0 dagger, a potion of | mutation, a +0 robe. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 20 | D:1 | Identified a scroll of acquirement 20 | D:1 | Acquired the +1 pair of boots of the Grue {rElec rPois | Dex+3} 197 | D:1 | Reached skill level 1 in Fighting 199 | D:1 | Reached XP level 2. HP: 3/21 MP: 2/2 483 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 483 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 483 | D:1 | Gained mutation: Your flesh is very heat resistant. (rF++) | [potion of mutation] 484 | D:1 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 484 | D:1 | Lost mutation: Your flesh is very heat resistant. (rF++) | [potion of mutation] 484 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 484 | D:1 | Gained mutation: You have large cloven feet. [potion of | mutation] 484 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 484 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 517 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, chequers_ecumenical_altar_simple_redux, minmay_pentomino_u4 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.8 Staves | | 1.0 Throwing | | 3.0 Armour | | 1.0 Unarmed Combat | | 5.0 Action || total -------------------------++------- Melee: Quarterstaff || 20 Use: Scroll || 1 Potion || 2 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 13