haunter Level 1 of the Dungeon (0, 0, D:1) a club (7, 1, D:1) a bat skeleton (12, -11, D:1) a hobgoblin corpse (skeletalised by now) (15, -9, D:1) a rat corpse (skeletalised by now) (15, 36, D:1) 3 poisoned darts a rat corpse (skeletalised by now) (18, 37, D:1) a +0 plate armour (22, 3, D:1) a parchment of Flame Wave (23, 27, D:1) a ball python skeleton (24, 9, D:1) a +0 club (27, -9, D:1) a whip (32, -5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a rat corpse (skeletalised by now) (2, 0, D:2) a bat skeleton (4, -1, D:2) a jackal skeleton (5, 2, D:2) a jackal skeleton (6, 1, D:2) a jackal skeleton (25, 8, D:2) a +0 whip a kobold corpse (skeletalised by now) (29, 37, D:2) a +0 short sword 2 stones (31, -10, D:2) 6 datura-tipped darts (34, 34, D:2) a club (42, -7, D:2) a +0 ring mail (43, 2, D:2) a whip (54, -2, D:2) a +0 club a stone a kobold skeleton (55, 9, D:2) a frilled lizard skeleton (59, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear (7, -7, D:3) a dagger (7, 19, D:3) a +0 dagger (7, 26, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (9, -7, D:3) 14 gold pieces (12, -1, D:3) a quokka corpse (13, 28, D:3) 6 poisoned darts (14, 1, D:3) a mace (15, -2, D:3) a rat corpse (26, 6, D:3) a ball python corpse (skeletalised by now) (28, -19, D:3) a frilled lizard corpse (skeletalised by now)