haunter Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -7, D:1) a +2 war axe of electrocution (10, 7, D:1) a frilled lizard skeleton (11, -8, D:1) a bat corpse (skeletalised by now) (14, 7, D:1) a +0 dagger a goblin skeleton (15, 17, D:1) a hobgoblin corpse (skeletalised by now) (21, 5, D:1) a +0 ring mail (28, -12, D:1) a +0 leather armour (28, 18, D:1) a +0 dagger (33, 17, D:1) a frilled lizard corpse (skeletalised by now) (34, 23, D:1) a bat skeleton (35, -4, D:1) a hobgoblin skeleton (39, -3, D:1) a bat skeleton (39, 2, D:1) a +0 club (44, 32, D:1) a +0 dagger (47, 21, D:1) a +0 ring mail (54, 9, D:1) a ball python skeleton (58, -8, D:1) a rat corpse (skeletalised by now) (58, 3, D:1) a +0 dagger (58, 18, D:1) an orb of guile (60, -7, D:1) a +0 partisan (60, -5, D:1) a frilled lizard corpse (skeletalised by now) (64, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 3, D:2) a +0 dagger a goblin corpse (0, 18, D:2) a +0 whip (12, 0, D:2) a +0 dagger a goblin corpse (14, 0, D:2) a +0 dagger a goblin corpse (20, 12, D:2) a frilled lizard corpse (22, -25, D:2) a +0 dagger (22, -19, D:2) a +0 short sword (23, -28, D:2) a +0 club (24, -29, D:2) a +0 leather armour (25, 4, D:2) a potion of curing (35, 18, D:2) a rat corpse