Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 13156308649525167359 9 haunter the Magician (level 2, -4/21 HPs) Began as a Djinni Forgewright on Mar 23, 2026. Killed from afar by an oklob sapling (22 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:46 (80 turns). haunter the Magician (Djinni Forgewright) Turns: 80, Time: 00:00:47 Health: -4/21 AC: 2 Str: 9 XL: 2 Next: 25% Gold: 18 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 hammer rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Forgecraft + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 2% 1 b - Construct Spike Laun Frge 34% 2d4 4% 2 c - Launch Clockwork Bee Frge 17% N/A 8% 3 d - Forge Blazeheart Gol Fire/Frge 17% N/A 26% 4 e - Forge Lightning Spir Air/Frge 17% 3d4 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. You now have 18 gold pieces. You reach down and open the door. You encounter an oklob sapling. Marking area around an oklob sapling as unsafe for travelling. Found 31 gold pieces. Cast which spell? (? or * to list) Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an oklob sapling (dormant, 100% to hit) The kinetic grapnel hits the oklob sapling but does no damage. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an oklob sapling (100% to hit) The kinetic grapnel hits the oklob sapling but does no damage. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an oklob sapling (100% to hit) The kinetic grapnel hits the oklob sapling. The oklob sapling is lightly damaged. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an oklob sapling (lightly damaged, grapneled, 100% to hit) The kinetic grapnel hits the oklob sapling but does no damage. The oklob sapling is lightly damaged. The oklob sapling spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... ############ ##### #<..P#.....#.$$$$# #PP..'....@'.# #PPPP#.....#P# ############ # You could see an oklob sapling (grapneled). Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | haunter the Djinni Forgewright began the quest for the Orb. 0 | D | haunter set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 17 | D | Reached XP level 2. HP: 9/21 MP: 0/0 80 | D | Killed from afar by an oklob sapling Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.4 Stealth | | 1.8 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Mace || 6 Cast: Kinetic Grapnel || 4 Drink: Berserk rage || 1 Armour: Robe || 4 Dodge: Dodged || 2