haunter the Dungeon [Shop] Corel's Premium Goods (Shop contents are unknown) [Shop] Ijer Ren's Weapon Rack (Shop contents are unknown) [Shop] Fosyumej's Miscellaneous Merchandise (Shop contents are unknown) [Shop] Zais's Basic Armour (Shop contents are unknown) [Shop] Xyurojem's Magic Scroll Shop (Shop contents are unknown) [Shop] Hokirag's Staff Store (Shop contents are unknown) [Shop] Jytuguc's Timeless Talismans a quill talisman (70 gold) an inkwell talisman (70 gold) a rimehorn talisman (87 gold) a scarab talisman (87 gold) a medusa talisman (87 gold) a maw talisman (105 gold) an eel talisman (105 gold) a serpent talisman (105 gold) a spider talisman (87 gold) a lupine talisman (105 gold) a wellspring talisman (87 gold) a fortress talisman (105 gold) a sanguine talisman (210 gold) a dragon-coil talisman (210 gold) a granite talisman (210 gold) a riddle talisman (210 gold) a hive talisman (210 gold) a blade talisman (210 gold) a storm talisman (280 gold) a talisman of death (280 gold) [Shop] Azod's Magic Scroll Shop (Shop contents are unknown) [Shop] Zexilepn's Must-Have Magic (Shop contents are unknown) [Shop] Hefrang's Jewellery the amulet of Ollav {Dissipate Harm +Blink Stlth+} (421 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Harm: It increases damage dealt and taken. +Blink: It lets you blink. Stlth+: It makes you more stealthy. the amulet of Yski {Rampage Acrobat rCorr Str+5 Stlth-} (465 gold) [amulet of the acrobat] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Acrobat: It increases your evasion after moving or waiting. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. the ring "Fagohimn" {AC+4 Dex+3 SInv Stlth+} (506 gold) [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the ring "Diekob" {rElec rF+ rCorr Int+2 Dex+2} (477 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). the ring "Zudwodan" {Fly rF+ rC+ rN+} (384 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. the ring "Keeg" {rF+ Str+4} (363 gold) [ring of protection from fire] rF+: It protects you from fire. Str+4: It affects your strength (+4). the amulet of Nuxoumne {Spirit *Slow rCorr Slay+6 Stlth+} (585 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Stlth+: It makes you more stealthy. the amulet of Mysticism {Dissipate Harm rPois} (370 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Harm: It increases damage dealt and taken. rPois: It protects you from poison. the amulet of Zaowis {Dissipate Regen+ SInv} (370 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. the ring of Tozirod {Fly Will++ Str-3 Int+2 Stlth+} (352 gold) [ring of flight] Fly: It grants you flight. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. the amulet "Cuxkooga" {Reflect rPois MP+8 Str-5 SH+5} (427 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). Str-5: It affects your strength (-5). SH+5: It affects your SH (+5). the amulet of Qaedymop {Acrobat Will- Str+5} (389 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Will-: It decreases your willpower. Str+5: It affects your strength (+5). the ring of Dovec {rF++ rC+ Str+2} (483 gold) [ring of protection from cold] rF++: It greatly protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). the ring of Ybuopekk {rPois rN+ AC+4} (462 gold) [ring of protection] rPois: It protects you from poison. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). the ring "Lode" {rN+ Int+6} (424 gold) [ring of intelligence] rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). the ring "Laugodd" {rPois rN+++ rCorr Int-2} (387 gold) [ring of positive energy] rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). the ring of Tamn {rN+ AC+4 Int+2} (462 gold) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). [Shop] Toffad's Advanced Armour the +1 pair of gloves "Rihiunit" {Harm rCorr} (773 gold) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +2 pair of gloves of Govvib {Dex+7 SInv Stlth-} (1365 gold) Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +1 pair of boots "Oneig" {Harm rF- rN+ Stlth+} (577 gold) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 pair of boots of Calculation {Dex+3} (798 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +2 helmet of Trumpets {*Corrode Regen+ Str+3 SInv} (924 gold) *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +1 hat "Rohihefra" {rF+ rC- rN+} (707 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +1 buckler of the Impundulu {+Blink Will++} (1312 gold) +Blink: It lets you blink. Will++: It greatly increases your willpower. It cannot be enchanted further. the +1 kite shield "Ickufushreu" {^Drain *Silence +Blink rPois} (665 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. the +0 cloak "Vuafos" {rPois MP-4 Str+6} (696 gold) rPois: It protects you from poison. MP-4: It affects your magic capacity (-4). Str+6: It affects your strength (+6). It cannot be enchanted further. the +1 cloak of Grace {Regen+ MP+10 Dex+5 SInv} (1827 gold) Regen+: It increases your rate of health regeneration. MP+10: It affects your magic capacity (+10). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. the +1 robe of Tulips {rElec rCorr Str-2 SInv} (892 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. the +0 animal skin "Voutzeal" {rN+ Regen+} (402 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +0 tower shield of the Stained God {Ponderous, +Inv Will++ Int-5 Slay+3} (458 gold) +Inv: It lets you turn invisible. Will++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +2 robe of Muttered Phrases {Will- Int+5} (847 gold) Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +6 buckler of Pieppigg {Reflect, SInv} (1669 gold) SInv: It lets you see invisible. It cannot be enchanted further. the +0 leather armour of the Indigo Skies {rElec Will- Str+2 SInv} (707 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +2 pair of gloves of infusion (752 gold) [Shop] Padgheock's Sphere Station an orb of attunement (442 gold) an orb of energy (187 gold) an orb of glass (442 gold) the orb of the Evening Star {Guile, Str+6 Int+2} (812 gold) Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). an orb of mayhem (187 gold) an orb of mesmerism (442 gold) an orb of pyromania (442 gold) an orb of stardust (442 gold) (3, 2, D) a +0 short sword 3 stones