haunter Level 1 of the Dungeon [Shop] Deckott's Antique Armour Emporium the +6 lightning scales {swift, rElec} (2077 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 robe (27 gold) a +0 chain mail (186 gold) a +2 robe of willpower (554 gold) a +3 chain mail of willpower (868 gold) a +0 leather armour (62 gold) (10, 25, D:1) a quokka corpse (skeletalised by now) (11, 1, D:1) a +0 leather armour (13, -1, D:1) a +0 pair of boots (15, 27, D:1) a quokka corpse (skeletalised by now) (20, 0, D:1) a +0 robe (21, 19, D:1) a +0 leather armour (22, -17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (24, -15, D:1) a hobgoblin corpse (skeletalised by now) (26, -14, D:1) a +0 dagger (28, -28, D:1) a bat corpse (skeletalised by now) (29, 23, D:1) a +0 ring mail (37, -4, D:1) 2 stones a +0 short sword (39, 4, D:1) a gold piece (43, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (54, 0, D:1) a +0 quarterstaff Level 2 of the Dungeon (24, 26, D:2) a potion of moonshine (27, 9, D:2) a +0 robe (28, 14, D:2) an inkwell talisman (28, 15, D:2) a potion of moonshine (28, 16, D:2) a +0 whip (28, 34, D:2) a +0 club (28, 35, D:2) a +0 club a +0 flail a gnoll corpse (skeletalised by now) (28, 36, D:2) a +0 halberd (29, 10, D:2) a hobgoblin skeleton (29, 11, D:2) an adder skeleton (29, 15, D:2) a ball python corpse (skeletalised by now) (33, 20, D:2) a hobgoblin skeleton (36, 17, D:2) a +0 whip (38, 10, D:2) a +0 ring mail (41, 29, D:2) a +0 leather armour (49, 19, D:2) a +0 dagger 3 stones (51, 24, D:2) a +0 mace Level 3 of the Dungeon [Shop] Kesham's Vocational Training a manual of Invocations (800 gold) a manual of Evocations (800 gold) (4, 0, D:3) a +0 dagger a goblin skeleton (10, -1, D:3) a +0 leather armour the troll skeleton of Pargi (12, 16, D:3) a +0 short sword (18, 36, D:3) 2 potions of moonshine (22, 16, D:3) a frilled lizard corpse (skeletalised by now) (25, 31, D:3) a bat corpse (skeletalised by now) (36, -10, D:3) the quill talisman of a Labyrinth {rElec rF- rCorr SInv} [quill talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (36, 22, D:3) a +0 spear (46, -17, D:3) a bat corpse (skeletalised by now) (57, -6, D:3) a potion of moonshine Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (3, 0, D:4) a hobgoblin corpse (skeletalised by now) (3, 1, D:4) an inkwell talisman (5, 32, D:4) a human corpse (skeletalised by now) (6, -14, D:4) a ball python corpse (skeletalised by now) (12, 28, D:4) an adder corpse (skeletalised by now) (13, -10, D:4) a +0 leather armour (13, 6, D:4) a hobgoblin skeleton (44, 9, D:4) a +0 club (52, 16, D:4) a +0 quarterstaff (52, 24, D:4) a +0 dagger a kobold corpse (skeletalised by now) (53, 1, D:4) an iguana corpse (skeletalised by now) (56, 0, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (5, 21, D:5) a +0 hand axe (5, 40, D:5) an adder skeleton (6, 16, D:5) an adder corpse (skeletalised by now) (8, 0, D:5) an iguana corpse (skeletalised by now) (9, 40, D:5) an adder skeleton (16, 48, D:5) a +0 hammer (17, 45, D:5) a +3 quarterstaff of chaos a +0 cloak (24, 49, D:5) a +1 rapier of electrocution a +0 leather armour (24, 50, D:5) an iguana skeleton (30, -1, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a medusa talisman (1, 0, D:6) a black bear corpse (2, 0, D:6) a +1 heavy flail a +0 chain mail (7, 3, D:6) a +0 flail an orc corpse (9, -12, D:6) a +0 leather armour the Ecumenical Temple