Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 1564539701544313413 54596 haunter the Sorcerer (level 15, -48/85 HPs) Began as a Djinni Necromancer on Mar 23, 2026. Was a Believer of Makhleb. Annihilated by a meat berserker ... wielding a +9 battleaxe (59 damage) ... in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:50 (12 turns). haunter the Sorcerer (Djinni Necromancer) Turns: 12, Time: 00:00:51 Health: -48/85 AC: 2 Str: 13 XL: 15 Next: 14% Gold: 0 EV: 17 Int: 17 God: Makhleb [**....] SH: 0 Dex: 15 rFire + + . (33%) c - +∞ Axe of Woe rCold x . . (150%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth +++++ (no ring) HPRegen 0.34/turn %: no teleportation, infuse magic (-49 HP) @: animating dead, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Unleash Destruction (2%) You were in the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger c - the +∞ Axe of Woe (weapon) (You found it in the Dungeon) It cannot be enchanted further. Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 8.0 Axes + Level 12.4 Dodging + Level 10.4 Stealth + Level 26.8 Spellcasting + Level 26.8 Conjurations + Level 26.8 Hexes + Level 26.8 Summonings + Level 26.8 Necromancy + Level 26.8 Translocations + Level 26.8 Forgecraft + Level 26.8 Fire Magic + Level 26.8 Ice Magic + Level 26.8 Air Magic + Level 26.8 Earth Magic + Level 26.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 0% 1 b - Grave Claw Necr 100% 2d14 0% 2 c - Vampiric Draining Necr 85% 2d12 0% 3 d - Animate Dead Necr 85% N/A 0% 4 e - Curse of Agony Necr 85% N/A 0% 5 f - Sandblast Erth 100% 2d20 0% 1 g - Mercury Arrow Conj/Alch 100% 2d11 0% 2 h - Jinxbite Hex 100% 2d4 0% 2 i - Olgreb's Toxic Radia Alch 85% N/A 0% 4 j - Summon Forest Summ/Tloc 42% N/A 0% 5 k - Metabolic Englaciati Hex/Ice 42% N/A 0% 5 l - Eringya's Noxious Bo Alch 42% 4d6 0% 6 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The dead are walking! The meat berserker rages. You encounter a bag of meat. It is wielding a +9 war axe and wearing a +30 ring of slaying. The meat berserker hits you with a +9 battleaxe!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your Axes skill increases to level 8! Your Dodging skill increases to level 12! Your Stealth skill increases to level 10! Your Spellcasting skill increases to level 26! Your Conjurations skill increases to level 26! Your Hexes skill increases to level 26! Your Summonings skill increases to level 26! Your Necromancy skill increases to level 26! Your Translocations skill increases to level 26! Your Forgecraft skill increases to level 26! Your Fire Magic skill increases to level 26! Your Ice Magic skill increases to level 26! Your Air Magic skill increases to level 26! Your Earth Magic skill increases to level 26! Your Alchemy skill increases to level 26! You have reached level 15! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The power to cast Eringya's Noxious Bog wells up from within. Spell assigned to 'l'. You are too injured to fight recklessly! Hit: c) +∞ Axe of Woe Press: ? - help, Dir - move target Aim: a meat berserker, wielding a +9 battleaxe and wearing a +30 ring of slaying (berserk, ally target, 100% to hit) You slice the meat berserker!! You cleave the meat berserker in twain. You kill the meat berserker! Makhleb accepts your kill. You can now unleash Makhleb's destructive might. You have harvested enough death to cast Grave Claw an additional time. The dead are walking! The meat berserker hits you with a +9 battleaxe!!! Ouch! That really hurt! You die... .. ..... #. ...# #.. ...# . .###.. ...###.. ......###...... ......_..... #...)Z# #_.