Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 4396412668431283569 6120 haunter the Peltast (level 11, -19/99 HPs) Began as a Formicid Fighter on Mar 23, 2026. Was an Initiate of Yredelemnul. Demolished by a balrug ... wielding a +0 demon whip of electrocution (20 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:00 (504 turns). haunter the Peltast (Formicid Fighter) Turns: 504, Time: 00:04:01 Health: -19/99 AC: 34 Str: 38 XL: 11 Next: 12% Magic: 11/11 EV: 2 Int: 7 God: Yredelemnul [......] Gold: 0 SH: 32 Dex: 13 Spells: 10/10 levels left rFire . . . (100%) m - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold . . . (100%) k - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) l - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (100%) (no cloak) rElec + (33%) (no gloves) rCorr + (50%) (no gloves) SInv + b - +2 pair of boots {Stlth+} Will +.... d - amulet of regeneration Stlth j - +6 ring of strength HPRegen 1.16/turn i - +6 ring of strength MPRegen 0.12/turn %: no passive effects @: on fire, weak-willed, flying, mesmerised, glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (3%) You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch Inventory: Hand Weapons m - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. Armour b - a +2 pair of boots of stealth (worn) k - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. l - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Jewellery d - an amulet of regeneration (worn) i - a +6 ring of strength (worn) j - a +6 ring of strength (worn) Wands f - a wand of mindburst (7) b - a wand of light (7) Scrolls x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions m - 7 potions of might b - 10 potions of curing w - 8 potions of heal wounds g - 7 potions of magic d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance Miscellaneous g - a +0 tin of tremorstones (2/2) Skills: + Level 13.8 Fighting + Level 13.8 Axes + Level 13.8 Armour + Level 17.4 Shields You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 0% N/A 100% 3 Sticky Flame Fire/Alch 0% 2d4 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Haunt Necr/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel much better. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You block the balrug's attack. BOUMMMMG! The kobold hits your merfolk zombie with a +0 dagger. Ruad Feg releases spores at you but does no damage. Your hellwing hits the chaos spawn. Your hellwing completely misses the chaos spawn. The red devil hits you but does no damage. You block Somog's attack. PTOANNNG! You block Seawkexi's attack. GONNNNG! The chaos spawn misses your hellwing. The ynoxinul gestures at you. The iron shot hits your hellwing!! The orange demon stings you from afar. * * * LOW HITPOINT WARNING * * * The ufetubus closely misses your hellwing. The ufetubus hits your hellwing but does no damage. The sun demon hits you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames! * * * LOW HITPOINT WARNING * * * The balrug hits you with a +0 demon whip of electrocution! * * * LOW HITPOINT WARNING * * * You are engulfed in flames!! You die... Your body rises from the dead as a mindless zombie. ▓....©....▓...©...▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓...ß©ß...▓...ß©ß...▓ { ▓..)|)):..▓.."=)[...▓ ▓..55))|..▓...)).)..▓ ▓.5345w...▓.)))))...▓ ▓..4244g..▓.....)...▓ ▓..&&2....▓....)....▓ ▓..&@5K...▓.........▓ ▓..3Z☼....▓.▓.....▓.▓ ▓.▓..○..▓.▓....©....▓ ▓....©☼...▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓ {{{{{{{{ {{{{{{{{{ {{{{{{{{{{{{{{{{{{ {{{{{{{{{{{{{{{{{{ You could see Ruad Feg, Seawkexi, Somog, a balrug, a sun demon (mesmerising, ally target), a shadow demon, an orange demon, a ynoxinul (ally target), a red devil, a chaos spawn, a dart slug (summoned), 5 ufetubi, a hobgoblin (summoned), a kobold (summoned), a friendly hellwing (summoned) and a friendly merfolk zombie (minion). Vanquished Creatures A sixfirhy (D) A deep elf pyromancer (D) A rust devil (D) A cane toad (D) 5 merfolk (D) A slime creature (D) 2 water elementals (D) A golden eye (D) A hell hound (D) 2 orc warriors (D) 2 weeping skulls (D) A crimson imp (D) 2 orc priests (D) A jelly (D) An iguana (D) An orc wizard (D) 2 white imps (D) An orc (D) A jackal draugr (D) 28 creatures vanquished. Vanquished Creatures (collateral kills) 2 deep elf pyromancers (D) 2 cane toads (D) A golden eye (D) 2 neqoxecs (D) A water moccasin (D) A bullfrog (D) 2 jellies (D) 5 orc priests (D) An iron imp (D) 4 orc wizards (D) A shadow imp (D) An ufetubus (D) 2 orcs (D) A jackal draugr (D) 26 creatures vanquished. Vanquished Creatures (others) 2 spatial maelstroms (D) 2 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | haunter the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Banished a spatial maelstrom 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 12 | D | Identified the inkwell talisman of Metuaj {Str+4} 17 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 21 | D | Banished a spatial maelstrom 28 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 39 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 51 | D | Became a worshipper of Yredelemnul the Fallen 74 | D | Entered arena 2. 74 | D | Found a transporter. 74 | D | Encountered a merfolk 74 | D | Encountered a merfolk 75 | D | Reached skill level 5 in Fighting 75 | D | Reached skill level 5 in Armour 75 | D | Reached skill level 6 in Shields 75 | D | Reached XP level 2. HP: 27/27 MP: 2/2 79 | D | Killed a merfolk 80 | D | Reached skill level 5 in Axes 80 | D | Reached skill level 9 in Shields 80 | D | Reached XP level 3. HP: 37/37 MP: 3/3 80 | D | Reached XP level 4. HP: 44/44 MP: 4/4 80 | D | Reached XP level 5. HP: 49/49 MP: 5/5 80 | D | Reached XP level 6. HP: 56/56 MP: 6/6 81 | D | Killed a merfolk 82 | D | Reached skill level 10 in Shields 82 | D | Reached XP level 7. HP: 64/64 MP: 7/7 86 | D | Entered arena 3. 86 | D | Found a transporter. 86 | D | Encountered a merfolk 86 | D | Encountered a merfolk 86 | D | Encountered a merfolk 90 | D | Killed a merfolk 91 | D | Reached skill level 10 in Armour 91 | D | Reached skill level 11 in Shields 91 | D | Killed a merfolk 92 | D | Reached skill level 10 in Fighting 92 | D | Reached skill level 12 in Shields 92 | D | Reached XP level 8. HP: 43/72 MP: 8/8 94 | D | Killed a merfolk 203 | D | Entered arena 4. 203 | D | Found a transporter. 209 | D | Reached skill level 13 in Shields 213 | D | Entered arena 5. 213 | D | Found a transporter. 217 | D | Reached XP level 9. HP: 63/81 MP: 7/9 222 | D | Entered arena 6. 222 | D | Found a transporter. 222 | D | Encountered a deep elf pyromancer 222 | D | Encountered a deep elf pyromancer 222 | D | Encountered a deep elf pyromancer 225 | D | Killed a deep elf pyromancer 226 | D | Reached skill level 14 in Shields 228 | D | Killed a deep elf pyromancer 229 | D | Reached skill level 10 in Axes 229 | D | Reached skill level 15 in Shields 229 | D | Killed a deep elf pyromancer 230 | D | Reached XP level 10. HP: 62/90 MP: 8/10 233 | D | Got the amulet "Quomu" {Chemistry *Corrode Fly rPois SInv} 244 | D | Entered arena 7. 244 | D | Encountered a cane toad 244 | D | Encountered a cane toad 244 | D | Encountered a cane toad 245 | D | Found a transporter. 249 | D | Killed a cane toad 250 | D | Killed a cane toad 251 | D | Reached skill level 16 in Shields 251 | D | Killed a cane toad 257 | D | Entered arena 8. 258 | D | Found a transporter. 272 | D | Entered arena 9. 272 | D | Encountered a rust devil 272 | D | Encountered a sixfirhy 273 | D | Found a transporter. 277 | D | Killed a sixfirhy 279 | D | Killed a rust devil 280 | D | Reached skill level 17 in Shields 280 | D | Reached XP level 11. HP: 86/98 MP: 11/11 291 | D | Entered arena 10. 292 | D | Found a transporter. 315 | D | Entered arena 11. 316 | D | Found a transporter. 495 | D | Entered arena 12. 495 | D | Encountered a balrug 495 | D | Encountered a shadow demon 495 | D | Encountered Seawkexi the pandemonium lord 495 | D | Encountered Somog the pandemonium lord 495 | D | Encountered a sun demon 495 | D | Encountered Ruad Feg the pandemonium lord 496 | D | Found the +13 sword of the Dread Knight {decimate ^Drain | *Silence Will+} 497 | D | Found a transporter. 504 | D | HP: 1/99 [balrug/+0 demon whip of electrocution (7)] 504 | D | Demolished by a balrug Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 5 7 9 10 11 12 13 | 13.8 Axes | 4 5 6 7 8 11 13 | 13.8 Armour | 5 8 9 10 11 12 13 | 13.8 Shields | 6 9 10 12 13 15 17 | 17.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 2 | 2 | 14 | 23 || 41 Melee: Broad axe | 4 | 2 | 21 | 44 || 71 Drink: Experience | 1 | | | || 1 Heal wounds | 1 | | | 1 || 2 Armour: Plate armour | 2 | | 10 | 19 || 31 Dodge: Dodged | | | | 1 || 1 Block: Kite shield | 8 | 1 | 25 | 36 || 70