Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 6896514902442726228 15 haunter the Magician (level 2, -4/21 HPs) Began as a Djinni Summoner on Mar 27, 2026. Was an Initiate of Yredelemnul. Hit by a boomerang thrown by a merfolk (18 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:54 (100 turns). haunter the Magician (Djinni Summoner) Turns: 100, Time: 00:00:55 Health: -4/21 AC: 2 Str: 7 XL: 2 Next: 65% Gold: 0 EV: 12 Int: 34 God: Yredelemnul [......] SH: 0 Dex: 13 rFire + + . (33%) h - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... d - +6 ring of intelligence Stlth +++ e - +6 ring of intelligence HPRegen 0.23/turn %: no teleportation, infuse magic (-5 HP) @: flying, wreathed by umbra A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (3%) You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch Inventory: Hand Weapons h - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity c - a +6 ring of dexterity d - a +6 ring of intelligence (worn) e - a +6 ring of intelligence (worn) f - a +6 ring of strength g - a +6 ring of strength Wands f - a wand of mindburst (7) b - a wand of acid (7) Scrolls b - 4 scrolls of blinking g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions a - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Skills: + Level 0.1 Staves + Level 3.1 Dodging + Level 2.3 Stealth + Level 6.3 Spellcasting + Level 6.3 Conjurations + Level 6.3 Hexes + Level 6.3 Summonings + Level 6.3 Necromancy + Level 6.3 Translocations + Level 6.3 Forgecraft + Level 6.3 Fire Magic + Level 6.3 Ice Magic + Level 6.3 Air Magic + Level 6.3 Earth Magic + Level 6.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 100% N/A 1% 2 c - Call Canine Familiar Summ 52% N/A 1% 3 d - Eringya's Surprising Summ 52% N/A 2% 4 e - Summon Seismosaurus Summ/Erth 52% N/A 2% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python bites you but does no damage. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. Your quokka bites the ball python. The ball python bites you but does no damage. The ball python constricts you. Your quokka bites the ball python. The ball python dies! With your torch unlit, its soul goes wasted... The dead are slithering! You swap places with your quokka. You start resting. Your quokka disappears in a puff of smoke! x2 HP restored. You swap places with your adder zombie. There is a transporter here. Unknown command. Welcome to arena 2. You enter the transporter and appear at another place. You encounter 3 merfolk. A merfolk is quivering boomerangs. Found three items. Found a transporter. The merfolk shouts! x2 Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your adder zombie bites the merfolk but does no damage. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your adder zombie completely misses the merfolk. The merfolk hits your ball python zombie with a +0 trident! Your ball python zombie is destroyed! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your bat closely misses the merfolk. x2; The merfolk throws a boomerang. The boomerang hits you!! Ouch! That really hurt! You die... Your body vanishes in a gout of umbral fire. ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.)":.▓.....▓ ▓.....▓.%.|.▓ ▓..Z..▓.....▓ ▓.mmm.▓.....▓ ▓.b.r.▓..©..▓ ▓..@.5▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk, a friendly cerulean imp (summoned), a friendly adder zombie (minion), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures An adder (D) 1 creature vanquished. Vanquished Creatures (collateral kills) A ball python (D) 1 creature vanquished. Vanquished Creatures (others) 2 spatial maelstroms (D) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | haunter the Djinni Summoner began the quest for the Orb. 0 | D | haunter set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Eringya's | Surprising Crocodile, Summon Seismosaurus Egg. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Banished a spatial maelstrom 4 | D | Became a worshipper of Yredelemnul the Fallen 7 | D | Found a bloodstained altar of Trog. 7 | D | Found a sacrificial altar of Ru. 7 | D | Found a stormy altar of Qazlal. 11 | D | Found an iron altar of Okawaru. 12 | D | Banished a spatial maelstrom 13 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 13 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 13 | D | Found the +10 dark maul {heavy} 13 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 13 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 13 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 13 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 13 | D | Found the +6 shillelagh "Devastator" {shatter} 13 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 13 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 13 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 13 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 13 | D | Found the +9 sword of Power {valour} 13 | D | Found the +7 mace of Variability {chaos, chaos arc} 13 | D | Found the +11 Singing Sword {sonic wave} 13 | D | Found the +8 storm bow {elec, penet} 13 | D | Found a sparkling altar of Nemelex Xobeh. 15 | D | Found a corrupted altar of Lugonu. 15 | D | Found a burning altar of Makhleb. 15 | D | Found a transporter. 15 | D | Found a viscous altar of Jiyva. 15 | D | Found a hazy altar of Hepliaklqana. 23 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 28 | D | Found an opulent altar of Gozag. 29 | D | Found a blossoming altar of Fedhas. 46 | D | Entered arena 2. 46 | D | Found a transporter. 49 | D | Reached XP level 2. HP: 16/21 MP: 0/0 97 | D | Entered arena 3. 97 | D | Found a transporter. 97 | D | Encountered a merfolk 97 | D | Encountered a merfolk 97 | D | Encountered a merfolk 100 | D | Hit by a boomerang thrown by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Stealth | 2 | 2.3 Spellcasting | 6 | 6.3 Conjurations | 6 | 6.3 Hexes | 6 | 6.3 Summonings | 6 | 6.3 Necromancy | 6 | 6.3 Translocations | 6 | 6.3 Forgecraft | 6 | 6.3 Fire Magic | 6 | 6.3 Ice Magic | 6 | 6.3 Air Magic | 6 | 6.3 Earth Magic | 6 | 6.3 Alchemy | 6 | 6.3 Staves | | 0.1 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Bo || 2 Cast: Summon Small Mamm || 4 Call Imp || 1 Drink: Experience || 1 Armour: Robe || 10 Dodge: Dodged || 3