Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 11535162003755223329 93 haunter the Magician (level 4, -6/31 HPs) Began as a Djinni Forgewright on Mar 27, 2026. Killed from afar by an oklob sapling (19 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:01:47 (198 turns). haunter the Magician (Djinni Forgewright) Turns: 198, Time: 00:01:47 Health: -6/31 AC: -2 Str: 9 XL: 4 Next: 91% Gold: 52 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 hammer rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - amulet of invisibility {+Inv} Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: no teleportation, infuse magic (-7 HP) @: corroded (-4), flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Invisibility (28%) You were in the Dungeon. You visited 1 branch You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery c - the amulet of invisibility (worn) {+Inv} (You found it in the Dungeon) [amulet of nothing] +Inv: It lets you turn invisible. Scrolls b - a scroll of blinking Potions c - a potion of curing h - a potion of haste B - a potion of berserk rage Skills: + Level 0.2 Fighting + Level 3.3 Dodging + Level 2.6 Stealth + Level 6.8 Spellcasting + Level 6.8 Conjurations + Level 6.8 Hexes + Level 6.8 Summonings + Level 6.8 Necromancy + Level 6.8 Translocations + Level 6.8 Forgecraft + Level 6.8 Fire Magic + Level 6.8 Ice Magic + Level 6.8 Air Magic + Level 6.8 Earth Magic + Level 6.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 64% 2d5 1% 2 c - Launch Clockwork Bee Frge 32% N/A 1% 3 d - Forge Blazeheart Gol Fire/Frge 32% N/A 6% 4 e - Forge Lightning Spir Air/Frge 32% 3d6 6% 4 f - Poisonous Vapours Alch/Air 100% 1d4 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Hexes skill increases to level 6! Your Summonings skill increases to level 6! Your Necromancy skill increases to level 6! Your Translocations skill increases to level 6! Your Forgecraft skill increases to level 6! Your Fire Magic skill increases to level 6! Your Ice Magic skill increases to level 6! Your Air Magic skill increases to level 6! Your Earth Magic skill increases to level 6! Your Alchemy skill increases to level 6! You have reached level 4! You feel clever. You start resting. HP restored. You now have 12 gold pieces. You now have 30 gold pieces (gained 18). You now have 47 gold pieces (gained 17). You now have 52 gold pieces (gained 5). c - a potion of curing c - the amulet of invisibility {+Inv} Things that are here: a +0 sling; a scorpion corpse You start putting on your amulet. You continue putting on the amulet of invisibility {+Inv}. x5 You finish putting on the amulet of invisibility {+Inv}. c - the amulet of invisibility (worn) {+Inv} You fail to use your ability. You reach down and open the door. You encounter an oklob sapling. Marking area around an oklob sapling as unsafe for travelling. Found 21 gold pieces. The oklob sapling spits acid at you. The splash of acid hits you!! Ouch! That really hurt! The acid corrodes you! There is an open door here. The oklob sapling spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... ################## #<..P#.....#.....# #PP..†.:...'.#)..+ #PPPP#.....#.#.@.# ###############'## +...# #$P$# ##### You could see an oklob sapling. Vanquished Creatures A scorpion (D) An oklob sapling (D) A river rat (D) A rat (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | haunter the Djinni Forgewright began the quest for the Orb. 0 | D | haunter set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 13 | D | Reached XP level 2. HP: 16/21 MP: 0/0 44 | D | Reached skill level 5 in Spellcasting 44 | D | Reached skill level 5 in Conjurations 44 | D | Reached skill level 5 in Hexes 44 | D | Reached skill level 5 in Summonings 44 | D | Reached skill level 5 in Necromancy 44 | D | Reached skill level 5 in Translocations 44 | D | Reached skill level 5 in Forgecraft 44 | D | Reached skill level 5 in Fire Magic 44 | D | Reached skill level 5 in Ice Magic 44 | D | Reached skill level 5 in Air Magic 44 | D | Reached skill level 5 in Earth Magic 44 | D | Reached skill level 5 in Alchemy 44 | D | Reached XP level 3. HP: 21/25 MP: 0/0 44 | D | Learned a level 1 spell: Poisonous Vapours 63 | D | Found the amulet of invisibility {+Inv} 63 | D | Encountered a scorpion 79 | D | Killed a scorpion 80 | D | Reached XP level 4. HP: 8/31 MP: 0/0 185 | D | Got the amulet of invisibility {+Inv} 198 | D | Killed from afar by an oklob sapling Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 6 | 6.8 Conjurations | 4 5 6 | 6.8 Hexes | 4 5 6 | 6.8 Summonings | 4 5 6 | 6.8 Necromancy | 4 5 6 | 6.8 Translocations | 4 5 6 | 6.8 Forgecraft | 4 5 6 | 6.8 Fire Magic | 4 5 6 | 6.8 Ice Magic | 4 5 6 | 6.8 Air Magic | 4 5 6 | 6.8 Earth Magic | 4 5 6 | 6.8 Alchemy | 4 5 6 | 6.8 Stealth | 2 | 2.6 Dodging | 3 | 3.3 Fighting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Mace | 2 | || 2 Cast: Kinetic Grapnel | 20 | || 20 Drink: Curing | 1 | || 1 Heal wounds | 1 | || 1 Armour: Robe | 10 | 2 || 12 Dodge: Dodged | 8 | || 8