Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 3463035854278753176 0 haunter the Changeling (level 1, -6/16 HPs) Began as a Merfolk Shapeshifter on Mar 30, 2026. Mangled by a merfolk siren ... wielding a +0 spear (22 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (3 turns). haunter the Changeling (Merfolk Shapeshifter) Turns: 3, Time: 00:00:06 Health: -6/16 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 animal skin rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn b - quill talisman %: no teleportation @: quill-form, mesmerised A: quills, (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You were covered in sharp quills. You visited 1 branch Inventory: Armour a - a +0 animal skin (worn) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls b - a scroll of blinking Potions L - a potion of lignification c - a potion of curing w - a potion of heal wounds h - a potion of haste f - 2 potions of magic B - a potion of berserk rage Baubles a - 3 flux baubles Skills: + Level 2.1 Fighting + Level 2.6 Dodging + Level 3.2 Unarmed Combat + Level 4.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, haunter the Merfolk Shapeshifter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You encounter a merfolk siren. It is wielding a +0 spear. Found 243 gold pieces. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is an open door here. The merfolk siren hits you with a +0 spear!! Ouch! That really hurt! You die... #+# ##.## +.<.+ ##.## ##'## #.@.# #.m#..# ##. .## ## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | haunter the Merfolk Shapeshifter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Encountered a merfolk siren 3 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Armour: Animal skin || 1