Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 12443510629835443071 0 haunter the Shield-Bearer (level 1, -5/19 HPs) Began as a Minotaur Fighter on Mar 30, 2026. Slain by a merfolk siren ... wielding a +0 trident (10 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:20 (10 turns). haunter the Shield-Bearer (Minotaur Fighter) Turns: 10, Time: 00:00:21 Health: -5/19 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 8 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mighty, mesmerised A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls b - a scroll of blinking Potions m - a potion of might h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 3.6 Fighting + Level 2.4 Axes + Level 3.6 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Welcome, haunter the Minotaur Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You encounter 2 hippogriffs. The hippogriff screeches a warning cry! Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. You open the door. You encounter a merfolk siren. It is wielding a +0 trident. The merfolk siren shouts! The merfolk siren hits you from afar with a +0 trident! Ouch! That really hurt! You feel better. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The merfolk siren hits you with a +0 trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. You feel much better. The merfolk siren closely misses you. You feel very mighty all of a sudden. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +0 war axe Press: ? - help, Dir - move target Aim: a merfolk siren, wielding a +0 trident (mesmerising, 43% to hit and 40% to hit with your headbutt) You slash the merfolk siren! Your headbutt misses the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! You die... ## #+# #.## ##.##m..# +.<.@.# ##.##...# #+# #.## H#. ## .. H. ##$ .## ## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | haunter the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Encountered a hippogriff 1 | D | Encountered a hippogriff 5 | D | Encountered a merfolk siren 10 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Attack: Normal || 1 Melee: War axe || 1 Drink: Curing || 1 Heal wounds || 1 Might || 1 Armour: Scale mail || 4 Dodge: Dodged || 1