Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 1237263655545709073 125 haunter the Magician (level 5, -5/35 HPs) Began as a Djinni Forgewright on Mar 30, 2026. Killed by psychic fangs ... invoked by a neqoxec (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:25 (14 turns). haunter the Magician (Djinni Forgewright) Turns: 14, Time: 00:00:26 Health: -5/35 AC: 2 Str: 11 XL: 5 Next: 30% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 12 rFire . . . (100%) a - +0 hammer rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: no teleportation, infuse magic (-6 HP) @: on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, [poor constitution 2], [heat vulnerability 2], [persistent drain] a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: + Level 3.4 Dodging + Level 2.7 Stealth + Level 7.5 Spellcasting + Level 7.5 Conjurations + Level 7.5 Hexes + Level 7.5 Summonings + Level 7.5 Necromancy + Level 7.5 Translocations + Level 7.5 Forgecraft + Level 7.5 Fire Magic + Level 7.5 Ice Magic + Level 7.5 Air Magic + Level 7.5 Earth Magic + Level 7.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 60% 2d5 1% 2 c - Launch Clockwork Bee Frge 30% N/A 1% 3 d - Forge Blazeheart Gol Fire/Frge 30% N/A 5% 4 e - Forge Lightning Spir Air/Frge 30% 3d6 5% 4 f - Magic Dart Conj 100% 1d8 1% 1 g - Static Discharge Conj/Air 60% 3-6/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) [Your body sometimes grows weak and slow upon taking damage.] [You are very vulnerable to heat. (rF--)] [Your health recovers twice as slowly from being drained.] Message History Your Stealth skill increases to level 2! Your Spellcasting skill gained 4 levels and is now at level 7! Your Conjurations skill gained 4 levels and is now at level 7! Your Hexes skill gained 4 levels and is now at level 7! Your Summonings skill gained 4 levels and is now at level 7! Your Necromancy skill gained 4 levels and is now at level 7! Your Translocations skill gained 4 levels and is now at level 7! Your Forgecraft skill gained 4 levels and is now at level 7! Your Fire Magic skill gained 4 levels and is now at level 7! Your Ice Magic skill gained 4 levels and is now at level 7! Your Air Magic skill gained 4 levels and is now at level 7! Your Earth Magic skill gained 4 levels and is now at level 7! Your Alchemy skill gained 4 levels and is now at level 7! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The power to cast Magic Dart wells up from within. Spell assigned to 'f'. You have reached level 4! You feel agile. You have reached level 5! The power to cast Static Discharge wells up from within. Spell assigned to 'g'. You slam the door shut with a bang! You feel a strong urge to attack something. A neqoxec opens the door. There is a staircase leading out of the dungeon here. A neqoxec is nearby! You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. The neqoxec gestures at you. Your body is warped painfully! You feel your constitution weaken. You feel your constitution grow even weaker. * * * LOW HITPOINT WARNING * * * The neqoxec gestures at you. Something gnaws heavily on your mind! You die... ## #3 ##. #3# ##.## +.<.+ ##@## #+# .#. ww #w ##. ## ## You could see a neqoxec. Vanquished Creatures A neqoxec (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | haunter the Djinni Forgewright began the quest for the Orb. 0 | D | haunter set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 5 | D | Encountered a neqoxec 6 | D | Encountered a neqoxec 9 | D | Killed a neqoxec 10 | D | Reached XP level 2. HP: 8/21 MP: 0/0 10 | D | Reached XP level 3. HP: 10/25 MP: 0/0 10 | D | Learned a level 1 spell: Magic Dart 10 | D | Reached XP level 4. HP: 13/31 MP: 0/0 10 | D | Reached XP level 5. HP: 15/35 MP: 0/0 10 | D | Learned a level 2 spell: Static Discharge 14 | D | Killed from afar by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.4 Stealth | 2 | 2.7 Spellcasting | 7 | 7.5 Conjurations | 7 | 7.5 Hexes | 7 | 7.5 Summonings | 7 | 7.5 Necromancy | 7 | 7.5 Translocations | 7 | 7.5 Forgecraft | 7 | 7.5 Fire Magic | 7 | 7.5 Ice Magic | 7 | 7.5 Air Magic | 7 | 7.5 Earth Magic | 7 | 7.5 Alchemy | 7 | 7.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Mace | 3 | || 3 Drink: Berserk rage | 1 | || 1