Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 4537935786557051933 1694 haunter the Skirmisher (level 9, 0/74 HPs) Began as a Formicid Hunter on Apr 1, 2026. Was an Elder of Qazlal. Slain by a fire elemental (3 damage) ... summoned by a deep elf pyromancer ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:52 (360 turns). haunter the Skirmisher (Formicid Hunter) Turns: 360, Time: 00:02:52 Health: 0/74 AC: 28 Str: 16 XL: 9 Next: 22% Magic: 0/20 EV: 4 Int: 11 God: Qazlal [****..] Gold: 0 SH: 37 Dex: 33 Spells: 8/8 levels left rFire + + . (33%) l - +5 triple crossbow rCold . . . (100%) j - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + + . (20%) k - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (100%) (no cloak) rElec + (33%) (no gloves) rCorr + (50%) (no gloves) SInv + (no boots) Will ++... a - amulet "Tulum" {Spirit rF++ rN+ MP+6 Int+2} Stlth + d - +6 ring of dexterity HPRegen 0.32/turn e - +6 ring of dexterity MPRegen 0.17/turn %: repel missiles, guardian spirit @: on fire, silenced (expiring), flooded lungs, glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Renounce Religion (0%) You were in the Dungeon. You worshipped Qazlal. Qazlal was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons l - a +5 triple crossbow (weapon) Armour j - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. k - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Jewellery a - the amulet "Tulum" (worn) {Spirit rF++ rN+ MP+6 Int+2} (You found it in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). Int+2: It affects your intelligence (+2). d - a +6 ring of dexterity (worn) e - a +6 ring of dexterity (worn) Wands f - a wand of mindburst (7) c - a wand of iceblast (7) b - a wand of light (7) Scrolls s - a scroll of butterflies x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions b - 10 potions of curing w - 5 potions of heal wounds g - 7 potions of magic d - 2 potions of brilliance i - 2 potions of invisibility r - 3 potions of resistance m - 5 potions of might Miscellaneous g - a +0 lightning rod (4/4) h - a +1 condenser vane Skills: + Level 7.8 Fighting * Level 10.2 Ranged Weapons + Level 7.1 Armour * Level 8.8 Dodging + Level 8.7 Stealth + Level 8.5 Shields + Level 7.7 Invocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Forest Summ/Tloc 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History GONNNNG! The water elemental is engulfed in freezing vapours. You destroy the water elemental! Qazlal accepts your kill. You block the fire elemental's attack. PTOANNNG! You block the fire elemental's attack. GONNNNG! The water elemental engulfs you. Water floods into your lungs! The fire elemental hits you. The fire elemental burns you! You resist. An unnatural silence engulfs you. Your Armour skill increases to level 7! You feel much better. The liquid fire burns you! Your lungs strain for air. You block the fire elemental's attack. x3; The water elemental engulfs you. You are too injured to fight recklessly! Fire: l) +5 triple crossbow Press: ? - help, Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 leather armour (silenced, severely wounded, 68% to hit) You shoot a bolt. The bolt misses the deep elf pyromancer. The liquid fire burns you! Your lungs strain for air. * * * LOW HITPOINT WARNING * * * You block the fire elemental's attack. x3; The fire elemental hits you. The fire elemental burns you! You resist. * * * LOW HITPOINT WARNING * * * The fire elemental hits you. The water elemental barely misses you. The fire elemental hits you. The deep elf pyromancer hits you but does no damage. The fire elemental hits you. The fire elemental burns you! You resist. * * * LOW HITPOINT WARNING * * * The fire elemental hits you. The fire elemental burns you! You resist. * * * LOW HITPOINT WARNING * * * The water elemental engulfs you. The fire elemental hits you. The deep elf pyromancer casts a spell at you. The bolt of fire hits you. You resist. * * * LOW HITPOINT WARNING * * * The fire elemental hits you. The fire elemental burns you! You resist. You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß...▓..ß©ß...▓ ▓..).|...▓..}|)...▓ ▓...|....▓..).=...▓ ▓........▓........▓ ▓........▓....☼...▓ ▓....†...▓.▓EeE.▓.▓ ▓...©....▓..E@E...▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ {{{{ {{{ {{{ {{{ You could see a water elemental, a deep elf pyromancer and 3 fire elementals. Vanquished Creatures A deep elf pyromancer (D) Sigmund (D) Blorkula the orcula (D) 2 water elementals (D) A yak (D) A fire elemental (D) A hell hound (D) A phantom (D) 2 weeping skulls (D) 3 vampire bats (D) 2 iguanas (D) A river rat (D) An orc draugr (D) A fire vortex (D) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | haunter the Formicid Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {valour} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 18 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 24 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 75 | D | Became a worshipper of Qazlal Stormbringer 79 | D | Reached skill level 5 in Ranged Weapons 79 | D | Reached XP level 2. HP: 24/24 MP: 1/3 89 | D | Entered arena 2. 89 | D | Found a transporter. 89 | D | Encountered Sigmund 89 | D | Encountered Blorkula the orcula 99 | D | Killed Sigmund 100 | D | Reached skill level 6 in Ranged Weapons 100 | D | Reached skill level 5 in Dodging 100 | D | Reached skill level 5 in Stealth 100 | D | Reached XP level 3. HP: 28/32 MP: 3/6 100 | D | Reached XP level 4. HP: 33/38 MP: 3/7 100 | D | Reached XP level 5. HP: 38/43 MP: 3/8 111 | D | Killed Blorkula the orcula 112 | D | Reached skill level 5 in Fighting 112 | D | Reached skill level 7 in Ranged Weapons 112 | D | Reached skill level 5 in Shields 112 | D | Reached skill level 5 in Invocations 112 | D | Reached XP level 6. HP: 38/52 MP: 6/9 261 | D | Entered arena 3. 261 | D | Found a transporter. 261 | D | Encountered a fire elemental 261 | D | Encountered a hell hound 264 | D | Killed a fire elemental 264 | D | Reached * piety under Qazlal 265 | D | Reached skill level 8 in Ranged Weapons 265 | D | Reached skill level 5 in Armour 265 | D | Reached XP level 7. HP: 52/58 MP: 9/11 275 | D | Entered arena 4. 275 | D | Found a transporter. 278 | D | Reached ** piety under Qazlal 279 | D | Reached XP level 8. HP: 59/65 MP: 12/12 282 | D | Reached skill level 9 in Ranged Weapons 294 | D | Got the amulet "Tulum" {Spirit rF++ rN+ MP+6 Int+2} 337 | D | Entered arena 5. 337 | D | Found a transporter. 341 | D | Reached *** piety under Qazlal 350 | D | Entered arena 6. 350 | D | Found a transporter. 350 | D | Encountered a deep elf pyromancer 350 | D | Encountered a deep elf pyromancer 350 | D | Encountered a water elemental 350 | D | Encountered a water elemental 350 | D | Encountered a water elemental 353 | D | Killed a water elemental 353 | D | Killed a deep elf pyromancer 353 | D | Reached **** piety under Qazlal 354 | D | Reached skill level 10 in Ranged Weapons 354 | D | Reached XP level 9. HP: 68/73 MP: 14/14 356 | D | HP: 3/73 [water elemental (5)] 360 | D | Slain by a fire elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 3 4 5 6 7 | 7.8 Ranged Weapons | 5 6 7 8 10 | 10.2 Armour | 2 4 5 6 7 | 7.1 Dodging | 3 5 6 7 8 | 8.8 Stealth | 3 5 6 7 8 | 8.7 Shields | 2 4 5 6 7 8 | 8.5 Invocations | 2 4 5 6 7 | 7.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Triple crossbow | 7 | 15 | 23 || 45 Drink: Experience | 1 | | || 1 Heal wounds | 2 | | 3 || 5 Resistance | 1 | | || 1 Armour: Plate armour | 14 | 27 | 85 || 126 Dodge: Dodged | | 1 | 7 || 8 Block: Kite shield | 21 | 34 | 60 || 115