Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 13155839539936975359 1395 haunter the Marksant (level 9, -19/72 HPs) Began as a Formicid Hunter on Apr 7, 2026. Was a High Priest of Beogh. Succumbed to an ushabti's dark miasma ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:33 (259 turns). haunter the Marksant (Formicid Hunter) Turns: 259, Time: 00:02:34 Health: -19/72 AC: 28 Str: 16 XL: 9 Next: 0% Magic: 9/9 EV: 2 Int: 9 God: Beogh [*****.] Gold: 0 SH: 32 Dex: 33 Spells: 8/8 levels left rFire . . . (100%) j - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . (100%) l - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) k - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (100%) m - +0 cloak {Will+} rElec + (33%) (no gloves) rCorr + (50%) (no gloves) SInv + (no boots) Will +++.. (no amulet) Stlth d - +6 ring of dexterity HPRegen 0.32/turn e - +6 ring of dexterity MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-19 -> -55), silenced (expiring), studying Dodging A: walk on water, permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Renounce Religion (0%) You were in the Dungeon. You worshipped Beogh. Beogh was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow j - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. Armour b - a +0 leather armour k - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. l - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. m - a +0 cloak of willpower (worn) Jewellery c - a ring of flight d - a +6 ring of dexterity (worn) e - a +6 ring of dexterity (worn) f - a +6 ring of intelligence g - a +6 ring of intelligence h - a +6 ring of strength i - a +6 ring of strength n - a ring of wizardry Wands f - a wand of mindburst (7) b - a wand of quicksilver (7) Scrolls s - a scroll of butterflies x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions b - 10 potions of curing w - 7 potions of heal wounds g - 7 potions of magic d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 6 potions of might Miscellaneous g - a +0 sack of spiders Skills: + Level 7.1 Fighting * Level 15.1 Ranged Weapons + Level 5.3 Armour + Level 6.8 Dodging + Level 4.7 Stealth + Level 6.3 Shields - Level 0.4 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Forest Summ/Tloc 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You can walk on water. Your facial features are unmistakably orcish. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The mummy priest utters an invocation to its god. Your scorpion stings the mummy. The mummy barely misses your scorpion. Your scorpion barely misses the mummy. The ushabti shakes and rattles. The vile air hits you but does no damage. The mummy barely misses your scorpion. The ushabti shakes and rattles. The vile air hits the mummy priest. The vile air hits the quokka zombie! The vile air hits you but does no damage. The mummy priest mumbles some strange prayers to its god against you. Something smites you! Your Fighting skill increases to level 7! Your Ranged Weapons skill increases to level 15! Your Armour skill gained 2 levels and is now at level 5! Your Dodging skill increases to level 6! Your Stealth skill gained 2 levels and is now at level 4! Your Shields skill gained 2 levels and is now at level 6! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 16, Int 9, Dex 19. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You feel much better. You are engulfed in dark miasma. You are poisoned. An unnatural silence engulfs you. You feel very sick. Your scorpion stings the mummy. The ushabti shakes and rattles. The vile air hits you. The ushabti shakes and rattles deafeningly! Fire: j) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Shift-Dir - straight line Aim: a mummy priest (foul pestilence, lightly damaged, 100% to hit) You shoot a bolt. The bolt hits the quokka zombie!!! You destroy the quokka zombie! Beogh accepts your kill. You are engulfed in dark miasma. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You die... {{{{ ▓..Z}:..▓ {{{ ▓..W9W..▓ ▓..MMM..▓ ▓..s○...▓ ▓..°○9..▓ ▓..○☼...▓ ▓.▓○§.▓.▓ ▓..@©...▓ ▓▓▓▓▓▓▓▓▓ { {{{ {{{ You could see a mummy priest, 2 ushabtiu, a wraith (summoned), a shadowghast (summoned), 2 mummies, a ball python zombie (summoned) and a friendly scorpion (summoned). Vanquished Creatures A mummy priest (D) 2 steam dragons (D) A water moccasin (D) 2 swamp drakes (D) A black bear (D) A wolf (D) An adder (D) A river rat (D) A shadow imp (D) 2 ball pythons (D) A ball python zombie (D) A quokka zombie (D) 15 creatures vanquished. Vanquished Creatures (collateral kills) An acid dragon (D) An iguana (D) A river rat (D) A jackal (D) A jackal draugr (D) 5 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | haunter the Formicid Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found a shimmering blue altar of Sif Muna. 1 | D | Found a sacrificial altar of Ru. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a stormy altar of Qazlal. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 18 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 23 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 34 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 74 | D | Became a worshipper of Beogh the Shepherd 91 | D | Entered arena 2. 91 | D | Found a transporter. 91 | D | Encountered a black bear 91 | D | Encountered a wolf 92 | D | Killed a wolf 93 | D | Reached skill level 8 in Ranged Weapons 93 | D | Reached XP level 2. HP: 19/24 MP: 2/2 93 | D | Reached XP level 3. HP: 23/29 MP: 3/3 93 | D | Reached XP level 4. HP: 27/35 MP: 4/4 93 | D | Killed a black bear 94 | D | Reached skill level 10 in Ranged Weapons 94 | D | Reached skill level 1 in Armour 94 | D | Reached XP level 5. HP: 34/42 MP: 5/5 105 | D | Entered arena 3. 105 | D | Found a transporter. 107 | D | Reached * piety under Beogh 115 | D | Entered arena 4. 115 | D | Found a transporter. 117 | D | Reached ** piety under Beogh 119 | D | Reached skill level 11 in Ranged Weapons 119 | D | Reached XP level 6. HP: 42/48 MP: 6/6 127 | D | Entered arena 5. 127 | D | Found a transporter. 127 | D | Encountered a water moccasin 128 | D | Killed a water moccasin 128 | D | Reached *** piety under Beogh 129 | D | Reached skill level 12 in Ranged Weapons 129 | D | Reached skill level 1 in Shields 139 | D | Entered arena 6. 139 | D | Found a transporter. 139 | D | Encountered a swamp drake 139 | D | Encountered an acid dragon 139 | D | Encountered a steam dragon 139 | D | Encountered a steam dragon 139 | D | Encountered a swamp drake 140 | D | Killed a swamp drake 140 | D | Reached **** piety under Beogh 141 | D | Reached skill level 5 in Fighting 141 | D | Reached skill level 13 in Ranged Weapons 141 | D | Reached XP level 7. HP: 17/56 MP: 7/7 144 | D | Killed a steam dragon 145 | D | Reached skill level 14 in Ranged Weapons 146 | D | Killed a steam dragon 147 | D | Reached skill level 5 in Dodging 147 | D | Reached XP level 8. HP: 32/64 MP: 8/8 255 | D | Entered arena 7. 255 | D | Found the +9 staff of Olgreb {rPois∞} 255 | D | Encountered a mummy priest 255 | D | Encountered a mummy priest 257 | D | Killed a mummy priest 257 | D | Reached ***** piety under Beogh 258 | D | Reached skill level 15 in Ranged Weapons 258 | D | Reached skill level 5 in Armour 258 | D | Reached XP level 9. HP: 27/72 MP: 9/9 259 | D | HP: 1/72 [ushabti] (29)] 259 | D | Succumbed to an ushabti's dark miasma Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 3 4 5 6 7 | 7.1 Ranged Weapons | 8 10 11 13 14 15 | 15.1 Dodging | 2 3 4 5 6 | 6.8 Armour | 1 2 3 5 | 5.3 Stealth | 2 4 | 4.7 Shields | 2 4 6 | 6.3 Evocations | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Heavy crossbow | 1 | 10 | 5 || 16 Evoke: Sack of spiders | | 1 | 1 || 2 Drink: Heal wounds | | | 3 || 3 Armour: Plate armour | 6 | 23 | 29 || 58 Dodge: Dodged | | 1 | 1 || 2 Block: Kite shield | 3 | 19 | 11 || 33