haunter Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 2, D:1) a +0 hand axe of freezing (14, -3, D:1) a bat corpse (skeletalised by now) (15, -9, D:1) a rat skeleton (15, 36, D:1) 3 poisoned darts (18, 37, D:1) a +0 plate armour (25, -9, D:1) a hobgoblin skeleton (27, -9, D:1) a +0 whip (28, 23, D:1) a ball python skeleton (29, 9, D:1) a +0 club (30, 16, D:1) 2 potions of enlightenment (34, -6, D:1) a bat corpse (skeletalised by now) (43, 0, D:1) a potion of attraction Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 4, D:2) a jackal skeleton (10, 3, D:2) a jackal skeleton (27, 13, D:2) a +0 whip a kobold corpse (skeletalised by now) (28, 36, D:2) a +0 short sword (28, 45, D:2) 2 potions of moonshine (29, 2, D:2) an adder corpse (skeletalised by now) (30, -9, D:2) 6 datura-tipped darts (31, 45, D:2) a frilled lizard corpse (skeletalised by now) (33, 35, D:2) a +0 club (34, 22, D:2) a rat skeleton (41, -6, D:2) a +0 ring mail (42, 3, D:2) a +0 whip (44, 2, D:2) a +0 club (44, 3, D:2) a ball python skeleton (55, 29, D:2) a ball python corpse (skeletalised by now) (59, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (1, 2, D:3) 3 poisoned darts (5, -6, D:3) an adder skeleton (7, -1, D:3) an orb of attunement (7, 26, D:3) a +0 sling (14, 3, D:3) a +0 spear (17, 29, D:3) a +0 robe a +0 dagger a +0 scythe the human skeleton of Sigmund (20, 5, D:3) a parchment of Animate Dead (21, -4, D:3) a +0 dagger (22, 18, D:3) a potion of might (22, 24, D:3) a +0 dagger a goblin skeleton (23, -5, D:3) a ball python corpse (skeletalised by now) (27, -23, D:3) 3 javelins (27, 31, D:3) 6 poisoned darts (28, -5, D:3) a potion of heal wounds (28, 4, D:3) a +0 mace (40, 9, D:3) a ball python corpse (skeletalised by now) (42, 6, D:3) a potion of might (44, -16, D:3) a potion of resistance (44, 24, D:3) a potion of lignification Level 4 of the Dungeon (7, 2, D:4) a +0 giant spiked club an ogre skeleton (10, -18, D:4) a +0 club (10, -2, D:4) a +0 dagger a +0 club an orc skeleton an orc skeleton (12, -7, D:4) a +0 dagger (12, 4, D:4) the felid skeleton of Natasha (13, 0, D:4) a +0 scale mail (18, 20, D:4) a parchment of Freeze (19, 3, D:4) a +0 dagger (20, -6, D:4) a +0 plate armour (20, 1, D:4) a potion of heal wounds (25, -7, D:4) a +3 leather armour (32, 11, D:4) a +0 club an orc skeleton (33, -26, D:4) a +0 short sword (36, 10, D:4) a hobgoblin skeleton (36, 11, D:4) the felid skeleton of Natasha (37, 11, D:4) an adder skeleton (37, 19, D:4) a +0 club (39, -7, D:4) a +0 rapier (52, -16, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (31, 18, D:5) a +0 robe (39, -12, D:5) a +2 whip of electrocution a +0 robe the kobold corpse of Pikel (skeletalised by now) (40, 9, D:5) a +0 flail of concussion a +0 leather armour (52, 3, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (55, -3, D:5) a potion of heal wounds (56, 5, D:5) a parchment of Jinxbite (57, -1, D:5) a +0 short sword (58, 27, D:5) a +0 ring mail (62, 30, D:5) a +0 orcbow Level 6 of the Dungeon (0, 3, D:6) a +1 falchion of freezing an orc skeleton (0, 23, D:6) a potion of mutation (2, 18, D:6) a +0 scale mail (10, 37, D:6) an iguana corpse (skeletalised by now) (12, 13, D:6) a +0 dagger a +0 robe (13, 17, D:6) a potion of enlightenment (14, 12, D:6) a potion of attraction (14, 13, D:6) a +0 dagger a +0 robe an orc skeleton (15, 13, D:6) a +0 hand axe a +0 short sword a +0 plate armour an orc skeleton an orc skeleton (19, 39, D:6) a +0 whip an orc corpse (skeletalised by now) (20, 40, D:6) a +0 hand axe a +0 chain mail (20, 41, D:6) a +0 short sword (28, 24, D:6) a +2 heavy war axe (29, 20, D:6) a water moccasin skeleton (30, 29, D:6) a potion of brilliance (31, 11, D:6) a parchment of Apportation (31, 20, D:6) a +0 dagger a +0 robe (33, 18, D:6) a +0 dagger a +0 leather armour (34, 20, D:6) a +0 flail Level 7 of the Dungeon (3, -23, D:7) an inkwell talisman (7, 12, D:7) an amulet of magic regeneration (9, -28, D:7) a +0 club a +2 scale mail of cold resistance a +0 short sword a +0 leather armour a +0 club a +0 chain mail a +0 hand axe a +0 chain mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -9, D:7) a bullfrog corpse (skeletalised by now) (29, -12, D:7) a +0 club a curare-tipped dart a kobold corpse (skeletalised by now) (29, 4, D:7) a +0 hand axe an orc corpse (skeletalised by now) (31, -7, D:7) a +0 robe the +0 morningstar of Doom {concuss, rElec rF- rN+++ Dex-5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a staff of earth a staff of air (31, 7, D:7) a +0 dagger a +0 robe (38, -7, D:7) a +0 orcbow a centaur skeleton (41, -7, D:7) a +0 long sword a +0 orcbow a +0 chain mail (42, -5, D:7) a water moccasin skeleton (43, -32, D:7) an iguana skeleton (56, -25, D:7) 2 potions of curing (58, -25, D:7) a potion of attraction Level 8 of the Dungeon (6, 16, D:8) a potion of heal wounds (10, 16, D:8) 6 gold pieces (11, 2, D:8) a potion of ambrosia (12, 20, D:8) 15 gold pieces (13, 11, D:8) a +0 spear (13, 19, D:8) a killer bee corpse (20, 38, D:8) a +0 club (21, 42, D:8) a +0 spear (22, 7, D:8) a +0 falchion (22, 23, D:8) a +0 quarterstaff (22, 29, D:8) a +0 short sword an orc corpse (skeletalised by now) (22, 39, D:8) a +0 halberd (23, 29, D:8) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (23, 32, D:8) a +0 trident (23, 39, D:8) a +0 flail (23, 43, D:8) a +0 trident a +0 scale mail (24, 20, D:8) a scroll of noise (25, 24, D:8) 3 gold pieces (25, 25, D:8) an ugly thing corpse (skeletalised by now) (26, 2, D:8) an acid dragon corpse (skeletalised by now) (28, 22, D:8) 14 gold pieces (29, 39, D:8) a +0 short sword (31, 2, D:8) a +0 pair of gloves of hurling (31, 15, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (31, 33, D:8) a water moccasin skeleton (39, 16, D:8) a +0 long sword (39, 17, D:8) a parchment of Soul Splinter (40, 17, D:8) a +0 trident (41, 5, D:8) a potion of curing the Ecumenical Temple